Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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serverinfo_chat_message.proto
Go to the documentation of this file.
1syntax = "proto2";
2/*
3 * Chat communication of a user to a target.
4 * Targets can be users or rooms.
5 * These communications are also stored in the DB log table.
6 */
8 optional string time = 1; // time chat was sent
9 optional string sender_id = 2; // id of sender
10 optional string sender_name = 3; // name of sender
11 optional string sender_ip = 4; // ip of sender
12 optional string message = 5; // message
13 optional string target_type = 6; // target type (room,game,chat)
14 optional string target_id = 7; // id of target
15 optional string target_name = 8; // name of target
16}
syntax
Definition admin_commands.proto:1
Definition serverinfo_chat_message.proto:7
optional string target_name
name of target
Definition serverinfo_chat_message.proto:15
optional string sender_id
id of sender
Definition serverinfo_chat_message.proto:9
optional string target_type
< message
Definition serverinfo_chat_message.proto:13
optional string sender_name
name of sender
Definition serverinfo_chat_message.proto:10
optional string sender_ip
ip of sender
Definition serverinfo_chat_message.proto:11
optional string target_id
id of target
Definition serverinfo_chat_message.proto:14
optional string time
time chat was sent
Definition serverinfo_chat_message.proto:8