Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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animated_item.h
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1#ifndef ANIMATED_ITEM_H
2#define ANIMATED_ITEM_H
3
13
15{
16public:
17 virtual ~IAnimatedItem() = default;
18
23 virtual bool animationEvent() = 0;
24};
25
26#endif
Definition animated_item.h:15
virtual bool animationEvent()=0
Advances the item's animation by one timer tick.
virtual ~IAnimatedItem()=default