Cockatrice
2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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animated_item.h
Go to the documentation of this file.
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#ifndef ANIMATED_ITEM_H
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#define ANIMATED_ITEM_H
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class
IAnimatedItem
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{
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public
:
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virtual
~IAnimatedItem
() =
default
;
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virtual
bool
animationEvent
() = 0;
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};
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#endif
IAnimatedItem
Definition
animated_item.h:15
IAnimatedItem::animationEvent
virtual bool animationEvent()=0
Advances the item's animation by one timer tick.
IAnimatedItem::~IAnimatedItem
virtual ~IAnimatedItem()=default
cockatrice
src
game_graphics
animated_item.h
Generated by
1.16.1