Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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GameSettings Member List

This is the complete list of members for GameSettings, including all inherited members.

batchWrite(std::function< void(QSettings &)> batchWriteFunction)SettingsManager
defaultGroupSettingsManagerprotected
defaultSubGroupSettingsManagerprotected
deleteValue(const QString &name)SettingsManagerprotected
deleteValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
GameSettings(const QString &settingPath, QObject *parent=nullptr)GameSettingsexplicit
GameSettings(const GameSettings &)GameSettingsprivate
getCreateGameAsSpectator() const overrideGameSettingsvirtual
getDefaultStartingLifeTotal() const overrideGameSettingsvirtual
getGameDescription() const overrideGameSettingsvirtual
getGameTypes() const overrideGameSettingsvirtual
getLocalGameMaxPlayers() const overrideGameSettingsvirtual
getLocalGameRememberSettings() const overrideGameSettingsvirtual
getLocalGameStartingLifeTotal() const overrideGameSettingsvirtual
getMaxPlayers() const overrideGameSettingsvirtual
getOnlyBuddies() const overrideGameSettingsvirtual
getOnlyRegistered() const overrideGameSettingsvirtual
getRememberGameSettings() const overrideGameSettingsvirtual
getSettings() constSettingsManagerprotected
getShareDecklistsOnLoad() const overrideGameSettingsvirtual
getSpectatorsAllowed() const overrideGameSettingsvirtual
getSpectatorsCanSeeEverything() const overrideGameSettingsvirtual
getSpectatorsCanTalk() const overrideGameSettingsvirtual
getSpectatorsNeedPassword() const overrideGameSettingsvirtual
getValue(const QString &name) constSettingsManager
getValue(const QString &name, const QString &group, const QString &subGroup=QString()) constSettingsManager
getValue(const QString &name, const QString &group, const QString &subGroup, const QVariant &defaultValue) constSettingsManager
setCreateGameAsSpectator(bool _createGameAsSpectator)GameSettings
setDefaultStartingLifeTotal(int _defaultStartingLifeTotal)GameSettings
setGameDescription(const QString &_gameDescription)GameSettings
setGameTypes(const QString &_gameTypes)GameSettings
setLocalGameMaxPlayers(int value)GameSettings
setLocalGameRememberSettings(bool value)GameSettings
setLocalGameStartingLifeTotal(int value)GameSettings
setMaxPlayers(int _maxPlayers)GameSettings
setOnlyBuddies(bool _onlyBuddies)GameSettings
setOnlyRegistered(bool _onlyRegistered)GameSettings
setRememberGameSettings(bool _rememberGameSettings)GameSettings
setShareDecklistsOnLoad(bool _shareDecklistsOnLoad)GameSettings
setSpectatorsAllowed(bool _spectatorsAllowed)GameSettings
setSpectatorsCanSeeEverything(bool _spectatorsCanSeeEverything)GameSettings
setSpectatorsCanTalk(bool _spectatorsCanTalk)GameSettings
setSpectatorsNeedPassword(bool _spectatorsNeedPassword)GameSettings
settingPathSettingsManagerprotected
SettingsCache classGameSettingsfriend
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)SettingsManagerexplicit
setValue(const QVariant &value, const QString &name)SettingsManagerprotected
setValue(const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
sync()SettingsManager
~IGameSettingsProvider()=defaultIGameSettingsProvidervirtual