Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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TabReplays Member List

This is the complete list of members for TabReplays, including all inherited members.

actDeleteLocalReplay()TabReplaysprivateslot
actDeleteRemoteReplay()TabReplaysprivateslot
actDownload()TabReplaysprivateslot
actGetReplayCode()TabReplaysprivateslot
actKeepRemoteReplay()TabReplaysprivateslot
actLocalDoubleClick(const QModelIndex &curLeft)TabReplaysprivateslot
actNewLocalFolder()TabReplaysprivateslot
actOpenLocalReplay()TabReplaysprivateslot
actOpenRemoteReplay()TabReplaysprivateslot
actOpenReplaysFolder()TabReplaysprivateslot
actRemoteDoubleClick(const QModelIndex &curLeft)TabReplaysprivateslot
actRenameLocal()TabReplaysprivateslot
actSubmitReplayCode()TabReplaysprivateslot
addTabMenu(QMenu *menu)Tabinlineprotected
aDeleteLocalReplayTabReplaysprivate
aDeleteRemoteReplayTabReplaysprivate
aDownloadTabReplaysprivate
aGetReplayCodeTabReplaysprivate
aKeepTabReplaysprivate
aNewLocalFolderTabReplaysprivate
aOpenLocalReplayTabReplaysprivate
aOpenRemoteReplayTabReplaysprivate
aOpenReplaysFolderTabReplaysprivate
aRenameLocalTabReplaysprivate
aSubmitReplayCodeTabReplaysprivate
clientTabReplaysprivate
closeRequest()Tabvirtual
contentsChangedTabprivate
createLeftLayout()TabReplaysprivate
createRightLayout()TabReplaysprivate
currentCardTabprivate
deleteCardInfoPopup(const QString &cardName)Tabprotectedslot
deleteRemoteReplayFinished(const Response &r, const CommandContainer &commandContainer)TabReplaysprivateslot
downloadFinished(const Response &r, const CommandContainer &commandContainer, const QVariant &extraData)TabReplaysprivateslot
downloadNodeAtIndex(const QModelIndex &curLeft, const QModelIndex &curRight)TabReplaysprivate
getContentsChanged() constTabinline
getReplayCodeFinished(const Response &r, const CommandContainer &commandContainer)TabReplaysprivateslot
getTabMenus() constTabinline
getTabSupervisor() constTabinline
getTabText() const overrideTabReplaysinlinevirtual
handleConnected(const ServerInfo_User &userInfo)TabReplaysprivateslot
handleConnectionChanged(ClientStatus status)TabReplaysprivateslot
infoPopupTabprivate
keepRemoteReplayFinished(const Response &r, const CommandContainer &commandContainer)TabReplaysprivateslot
leftGroupBoxTabReplaysprivate
localDirModelTabReplaysprivate
localDirViewTabReplaysprivate
openRemoteReplayFinished(const Response &r)TabReplaysprivateslot
openReplay(GameReplay *replay)TabReplayssignal
replayAddedEventReceived(const Event_ReplayAdded &event)TabReplaysprivateslot
retranslateUi() overrideTabReplaysvirtual
rightGroupBoxTabReplaysprivate
serverDirViewTabReplaysprivate
setContentsChanged(bool _contentsChanged)Tabinline
setRemoteEnabled(bool enabled)TabReplaysprivate
showCardInfoPopup(const QPoint &pos, const CardRef &cardRef)Tabprotectedslot
submitReplayCodeFinished(const Response &r, const CommandContainer &commandContainer)TabReplaysprivateslot
Tab(TabSupervisor *_tabSupervisor)Tabexplicit
tabActivated()Tabinlinevirtual
tabMenusTabprivate
TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, const ServerInfo_User *currentUserInfo)TabReplays
tabSupervisorTabprotected
tabTextChanged(Tab *tab, const QString &newTabText)Tabsignal
userEvent(bool globalEvent=true)Tabsignal