1#ifndef SERVER_MATCH_RESULT_STRATEGY_H
2#define SERVER_MATCH_RESULT_STRATEGY_H
Definition server_abstract_player.h:19
Definition server_game.h:52
Strategy hook invoked when a game has finished to decide the match result.
Definition server_match_result_strategy.h:15
virtual bool onGameFinished(Server_Game *game, int playing, Server_AbstractPlayer *lastPlayer)=0
Called when a game has finished.
virtual ~Server_MatchResultStrategy()=default
Default match result strategy that never closes the game.
Definition server_match_result_strategy.h:30
bool onGameFinished(Server_Game *, int, Server_AbstractPlayer *) override
Called when a game has finished.
Definition server_match_result_strategy.h:32