| actAddCardCounter(QList< CardItem * > selectedCards, int counterId) | PlayerActions | slot |
| actAlwaysLookAtTopCard(bool alwaysRevealTopCard) | PlayerActions | slot |
| actAlwaysRevealTopCard(bool alwaysRevealTopCard) | PlayerActions | slot |
| actAttach() | PlayerActions | slot |
| actCreateAllRelatedCards() | PlayerActions | slot |
| actCreateAnotherToken() | PlayerActions | slot |
| actCreatePredefinedToken() | PlayerActions | slot |
| actCreateRelatedCard() | PlayerActions | slot |
| actCreateToken(TokenInfo tokenToCreate) | PlayerActions | slot |
| actDecP(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actDecPT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actDecT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actDrawArrow() | PlayerActions | slot |
| actDrawBottomCard() | PlayerActions | slot |
| actDrawBottomCards(int number) | PlayerActions | slot |
| actDrawCard() | PlayerActions | slot |
| actDrawCards(int number) | PlayerActions | slot |
| actFlipCoin() | PlayerActions | slot |
| actFlowP(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actFlowT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actHide(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actIncP(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actIncPT(QList< CardItem * > selectedCards, int deltaP, int deltaT) | PlayerActions | slot |
| actIncPT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actIncrementAllCardCounters(QList< CardItem * > cardsToUpdate) | PlayerActions | slot |
| actIncT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actLendLibrary(int lendToPlayerId) | PlayerActions | slot |
| actMoveBottomCardsToExile() | PlayerActions | slot |
| actMoveBottomCardsToExileFaceDown() | PlayerActions | slot |
| actMoveBottomCardsToGrave() | PlayerActions | slot |
| actMoveBottomCardsToGraveFaceDown() | PlayerActions | slot |
| actMoveBottomCardToExile() | PlayerActions | slot |
| actMoveBottomCardToGrave() | PlayerActions | slot |
| actMoveBottomCardToPlay() | PlayerActions | slot |
| actMoveBottomCardToPlayFaceDown() | PlayerActions | slot |
| actMoveBottomCardToTop() | PlayerActions | slot |
| actMoveCardXCardsFromTop(QList< CardItem * > selectedCards, int number) | PlayerActions | slot |
| actMoveTopCardsToExile() | PlayerActions | slot |
| actMoveTopCardsToExileFaceDown() | PlayerActions | slot |
| actMoveTopCardsToGrave() | PlayerActions | slot |
| actMoveTopCardsToGraveFaceDown() | PlayerActions | slot |
| actMoveTopCardToBottom() | PlayerActions | slot |
| actMoveTopCardToExile() | PlayerActions | slot |
| actMoveTopCardToGrave() | PlayerActions | slot |
| actMoveTopCardToPlay() | PlayerActions | slot |
| actMoveTopCardToPlayFaceDown() | PlayerActions | slot |
| actMulligan(int number) | PlayerActions | slot |
| actMulliganMinusOne() | PlayerActions | slot |
| actMulliganSameSize() | PlayerActions | slot |
| actOpenDeckInDeckEditor() | PlayerActions | slot |
| actPlay(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actPlayFacedown(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actReduceLifeByPower(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actRemoveCardCounter(QList< CardItem * > selectedCards, int counterId) | PlayerActions | slot |
| actRequestCreateRelatedFromRelationDialog(const CardItem *sourceCard, const CardRelation *cardRelation) | PlayerActions | slot |
| actRequestCreateTokenDialog(const QStringList &predefinedTokens) | PlayerActions | slot |
| actRequestDrawBottomCardsDialog() | PlayerActions | slot |
| actRequestDrawCardsDialog() | PlayerActions | slot |
| actRequestMoveBottomCardsToDialog(const QString &targetZone, const QString &zoneDisplayName, bool faceDown) | PlayerActions | slot |
| actRequestMoveCardXCardsFromTopDialog() | PlayerActions | slot |
| actRequestMoveTopCardsToDialog(const QString &targetZone, const QString &zoneDisplayName, bool faceDown) | PlayerActions | slot |
| actRequestMoveTopCardsUntilDialog() | PlayerActions | slot |
| actRequestMulliganDialog() | PlayerActions | slot |
| actRequestRollDieDialog() | PlayerActions | slot |
| actRequestSetAnnotationDialog(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actRequestSetCardCounterDialog(QList< CardItem * > selectedCards, int counterId) | PlayerActions | slot |
| actRequestSetPTDialog(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actRequestShuffleBottomDialog() | PlayerActions | slot |
| actRequestShuffleTopDialog() | PlayerActions | slot |
| actRequestViewBottomCardsDialog() | PlayerActions | slot |
| actRequestViewTopCardsDialog() | PlayerActions | slot |
| actResetPT(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actReveal(QList< CardItem * > selectedCards, QAction *action) | PlayerActions | slot |
| actRevealHand(int revealToPlayerId) | PlayerActions | slot |
| actRevealLibrary(int revealToPlayerId) | PlayerActions | slot |
| actRevealRandomGraveyardCard(int revealToPlayerId) | PlayerActions | slot |
| actRevealRandomHandCard(int revealToPlayerId) | PlayerActions | slot |
| actRevealTopCards(int revealToPlayerId, int amount) | PlayerActions | slot |
| actRollDie(int sides, int count) | PlayerActions | slot |
| actSayMessage() | PlayerActions | slot |
| actSelectAll() | PlayerActions | slot |
| actSelectColumn() | PlayerActions | slot |
| actSelectRow() | PlayerActions | slot |
| actSetAnnotation(QList< CardItem * > selectedCards, const QString &annotation) | PlayerActions | slot |
| actSetCardCounter(QList< CardItem * > selectedCards, int counterId, const QString &counterValue) | PlayerActions | slot |
| actSetPT(QList< CardItem * > selectedCards, const QString &pt) | PlayerActions | slot |
| actShuffle() | PlayerActions | slot |
| actShuffleBottom(int number) | PlayerActions | slot |
| actShuffleTop(int number) | PlayerActions | slot |
| actSortHand() | PlayerActions | slot |
| actUnattach(QList< CardItem * > selectedCards) | PlayerActions | slot |
| actUndoDraw() | PlayerActions | slot |
| actUntapAll() | PlayerActions | slot |
| actViewBottomCards(int number) | PlayerActions | slot |
| actViewGraveyard() | PlayerActions | slot |
| actViewHand() | PlayerActions | slot |
| actViewLibrary() | PlayerActions | slot |
| actViewRfg() | PlayerActions | slot |
| actViewSideboard() | PlayerActions | slot |
| actViewTopCards(int number) | PlayerActions | slot |
| cardMenuAction(QList< CardItem * > selectedCards, CardMenuActionType type) | PlayerActions | slot |
| CardsToReveal enum name | PlayerActions | |
| cmdSetBottomCard(Command_MoveCard &cmd) | PlayerActions | private |
| cmdSetTopCard(Command_MoveCard &cmd) | PlayerActions | private |
| createCard(const CardItem *sourceCard, const QString &dbCardName, CardRelationType attach=CardRelationType::DoesNotAttach, bool persistent=false) | PlayerActions | private |
| createRelatedFromRelation(const CardItem *sourceCard, const CardRelation *cardRelation, int variableCount) | PlayerActions | slot |
| defaultNumberBottomCards | PlayerActions | private |
| defaultNumberDieRoll | PlayerActions | private |
| defaultNumberTopCards | PlayerActions | private |
| defaultNumberTopCardsToPlaceBelow | PlayerActions | private |
| doMulligan(int number) | PlayerActions | slot |
| isMovingCardsUntil() const | PlayerActions | inline |
| lastRelatedCreationSucceeded | PlayerActions | private |
| lastTokenInfo | PlayerActions | private |
| lastTokenTableRow | PlayerActions | private |
| moveBottomCardsTo(int number, const QString &targetZone, bool faceDown) | PlayerActions | slot |
| moveOneCardUntil(CardItem *card) | PlayerActions | |
| moveTopCardsTo(int number, const QString &targetZone, bool faceDown) | PlayerActions | slot |
| moveTopCardsUntil(const QString &expr, MoveTopCardsUntilOptions options) | PlayerActions | slot |
| moveTopCardTimer | PlayerActions | private |
| movingCardsUntil | PlayerActions | private |
| movingCardsUntilCounter | PlayerActions | private |
| movingCardsUntilFilter | PlayerActions | private |
| movingCardsUntilOptions | PlayerActions | private |
| offsetCardCounter(QList< CardItem * > selectedCards, int counterId, int offset) | PlayerActions | private |
| onRelatedCardCreated(const CardItem *sourceCard, const CardRelation *cardRelation) | PlayerActions | slot |
| playCard(CardItem *c, bool faceDown) | PlayerActions | slot |
| playCardToTable(const CardItem *c, bool faceDown) | PlayerActions | slot |
| player | PlayerActions | private |
| PlayerActions(PlayerLogic *player) | PlayerActions | explicit |
| playSelectedCards(QList< CardItem * > selectedCards, bool faceDown=false) | PlayerActions | private |
| prepareGameCommand(const ::google::protobuf::Message &cmd) | PlayerActions | |
| prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList) | PlayerActions | |
| RANDOM_CARD_FROM_ZONE enum value | PlayerActions | |
| requestCreateRelatedFromRelationDialog(const CardItem *sourceCard, const CardRelation *cardRelation) | PlayerActions | signal |
| requestCreateTokenDialog(const QStringList &predefinedTokens) | PlayerActions | signal |
| requestDrawBottomCardsDialog(int defaultNumberBottomCards, int maxCards) | PlayerActions | signal |
| requestDrawCardsDialog(int defaultNumberTopCards, int deckSize) | PlayerActions | signal |
| requestEnableAndSetCreateAnotherTokenAction(const QString &lastTokenName) | PlayerActions | signal |
| requestMoveBottomCardsToDialog(int defaultNumberBottomCards, int maxCards, const QString &targetZone, const QString &zoneDisplayName, bool faceDown) | PlayerActions | signal |
| requestMoveCardXCardsFromTopDialog(int defaultNumberTopCardsToPlaceBelow, int deckSize) | PlayerActions | signal |
| requestMoveTopCardsToDialog(int defaultNumberTopCards, int maxCards, const QString &targetZone, const QString &zoneDisplayName, bool faceDown) | PlayerActions | signal |
| requestMoveTopCardsUntilDialog(MoveTopCardsUntilOptions options) | PlayerActions | signal |
| requestMulliganDialog(int startSize, int handSize, int deckSize) | PlayerActions | signal |
| requestRollDieDialog() | PlayerActions | signal |
| requestSetAnnotationDialog(const QString &oldAnnotation) | PlayerActions | signal |
| requestSetCardCounterDialog(int counterId, const QString &oldValueForDlg) | PlayerActions | signal |
| requestSetLastToken(CardInfoPtr lastToken) | PlayerActions | signal |
| requestSetPTDialog(const QString &oldPT) | PlayerActions | signal |
| requestShuffleBottomDialog(int defaultNumberBottomCards, int maxCards) | PlayerActions | signal |
| requestShuffleTopDialog(int defaultNumberTopCards, int maxCards) | PlayerActions | signal |
| requestSortHand(const QList< CardList::SortOption > &options) | PlayerActions | signal |
| requestViewBottomCardsDialog(int defaultNumberBottomCards, int deckSize) | PlayerActions | signal |
| requestViewTopCardsDialog(int defaultNumberTopCards, int deckSize) | PlayerActions | signal |
| requestZoneViewToggle(const QString &zoneName, int numberCards, bool isReversed=false) | PlayerActions | signal |
| sendGameCommand(PendingCommand *pend) | PlayerActions | |
| sendGameCommand(const google::protobuf::Message &command) | PlayerActions | |
| setLastRelatedCreationSucceeded(bool succeeded) | PlayerActions | inlineslot |
| setLastToken(CardInfoPtr cardInfo) | PlayerActions | slot |
| setLastTokenInfo(CardInfoPtr cardInfo) | PlayerActions | slot |
| stopMoveTopCardsUntil() | PlayerActions | |