Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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PlayerManager Member List

This is the complete list of members for PlayerManager, including all inherited members.

activeLocalPlayerConceded()PlayerManagersignal
activeLocalPlayerUnconceded()PlayerManagersignal
addPlayer(int playerId, const ServerInfo_User &info)PlayerManager
addSpectator(int spectatorId, const ServerInfo_PlayerProperties &prop)PlayerManagerinline
gamePlayerManager
getActiveLocalPlayer(int activePlayer) constPlayerManager
getGame() constPlayerManagerinline
getLocalPlayerId() constPlayerManagerinline
getPlayer(int playerId) constPlayerManager
getPlayerCount() constPlayerManagerinline
getPlayers() constPlayerManagerinline
getSpectator(int playerId) constPlayerManagerinline
getSpectatorName(int spectatorId) constPlayerManagerinline
getSpectators() constPlayerManagerinline
isJudge() constPlayerManagerinline
isLocalPlayer(int playerId)PlayerManager
isLocalPlayer(int playerId) constPlayerManagerinline
isMainPlayerConceded() constPlayerManager
isSpectator() constPlayerManagerinline
localPlayerIdPlayerManager
localPlayerIsJudgePlayerManager
localPlayerIsSpectatorPlayerManager
onPlayerConceded(int playerId, bool conceded)PlayerManager
playerAdded(Player *player)PlayerManagersignal
playerConceded(int playerId)PlayerManagersignal
playerCountChanged()PlayerManagersignal
PlayerManager(AbstractGame *_game, int _localPlayerId, bool _localPlayerIsJudge, bool localPlayerIsSpectator)PlayerManager
playerRemoved(Player *player)PlayerManagersignal
playersPlayerManager
playerUnconceded(int playerId)PlayerManagersignal
removePlayer(int playerId)PlayerManager
removeSpectator(int spectatorId)PlayerManagerinline
spectatorAdded(ServerInfo_PlayerProperties spectator)PlayerManagersignal
spectatorRemoved(int spectatorId, ServerInfo_User spectator)PlayerManagersignal
spectatorsPlayerManager