Cockatrice
2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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context_connect_to_server.h
Go to the documentation of this file.
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#ifndef COCKATRICE_CONTEXT_CONNECT_TO_SERVER_H
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#define COCKATRICE_CONTEXT_CONNECT_TO_SERVER_H
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#include <QString>
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struct
ContextConnectToServer
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{
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QString
hostname
;
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QString
port
;
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QString
username
;
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QString
password
;
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};
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#endif
// COCKATRICE_CONTEXT_CONNECT_TO_SERVER_H
ContextConnectToServer
Definition
context_connect_to_server.h:7
ContextConnectToServer::port
QString port
Definition
context_connect_to_server.h:9
ContextConnectToServer::hostname
QString hostname
Definition
context_connect_to_server.h:8
ContextConnectToServer::username
QString username
Definition
context_connect_to_server.h:10
ContextConnectToServer::password
QString password
Definition
context_connect_to_server.h:11
cockatrice
src
interface
intents
contexts
context_connect_to_server.h
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