Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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Server_Player Member List

This is the complete list of members for Server_Player, including all inherited members.

addArrow(Server_Arrow *arrow)Server_AbstractPlayer
addCounter(Server_Counter *counter)Server_Player
addZone(Server_CardZone *zone)Server_AbstractPlayer
arrowsServer_AbstractPlayerprivate
clearZones() overrideServer_Playervirtual
cmdAttachCard(const Command_AttachCard &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdConcede(const Command_Concede &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdCreateArrow(const Command_CreateArrow &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdCreateCounter(const Command_CreateCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdCreateToken(const Command_CreateToken &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdDeckSelect(const Command_DeckSelect &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdDelCounter(const Command_DelCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdDeleteArrow(const Command_DeleteArrow &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdDrawCards(const Command_DrawCards &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdDumpZone(const Command_DumpZone &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdFlipCard(const Command_FlipCard &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdGameSay(const Command_GameSay &cmd, ResponseContainer &rc, GameEventStorage &ges)Server_AbstractParticipantvirtual
cmdIncCardCounter(const Command_IncCardCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdIncCounter(const Command_IncCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdJudge(const Command_Judge &cmd, ResponseContainer &rc, GameEventStorage &ges)Server_AbstractParticipantvirtual
cmdKickFromGame(const Command_KickFromGame &cmd, ResponseContainer &rc, GameEventStorage &ges)Server_AbstractParticipantvirtual
cmdLeaveGame(const Command_LeaveGame &cmd, ResponseContainer &rc, GameEventStorage &ges)Server_AbstractParticipantvirtual
cmdMoveCard(const Command_MoveCard &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdMulligan(const Command_Mulligan &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdNextTurn(const Command_NextTurn &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdReadyStart(const Command_ReadyStart &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdRevealCards(const Command_RevealCards &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdReverseTurn(const Command_ReverseTurn &, ResponseContainer &, GameEventStorage &ges) overrideServer_Playervirtual
cmdRollDie(const Command_RollDie &cmd, ResponseContainer &rc, GameEventStorage &ges) const overrideServer_AbstractPlayervirtual
cmdSetActivePhase(const Command_SetActivePhase &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdSetCardAttr(const Command_SetCardAttr &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdSetCardCounter(const Command_SetCardCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdSetSideboardLock(const Command_SetSideboardLock &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdSetSideboardPlan(const Command_SetSideboardPlan &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdShuffle(const Command_Shuffle &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
cmdUnconcede(const Command_Unconcede &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_AbstractPlayervirtual
cmdUndoDraw(const Command_UndoDraw &cmd, ResponseContainer &rc, GameEventStorage &ges) overrideServer_Playervirtual
concededServer_AbstractPlayerprotected
copyUserInfo(ServerInfo_User &result, bool complete, bool internalInfo=false, bool sessionInfo=false) constServerInfo_User_Container
copyUserInfo(bool complete, bool internalInfo=false, bool sessionInfo=false) constServerInfo_User_Container
countersServer_Playerprivate
deckServer_AbstractPlayerprotected
deleteArrow(int arrowId)Server_AbstractPlayer
disconnectClient()Server_AbstractParticipant
drawCards(GameEventStorage &ges, int number)Server_Player
gameServer_AbstractParticipantprotected
getArrows() constServer_AbstractPlayerinline
getConceded() constServer_AbstractPlayerinline
getCounters() constServer_Playerinline
getDeckList() constServer_AbstractPlayerinline
getGame() constServer_AbstractParticipantinline
getInfo(ServerInfo_Player *info, Server_AbstractParticipant *playerWhosAsking, bool omniscient, bool withUserInfo) overrideServer_Playervirtual
getJudge() constServer_AbstractParticipantinline
getPingTime() constServer_AbstractParticipantinline
getPlayerId() constServer_AbstractParticipantinline
getPlayerProperties(ServerInfo_PlayerProperties &result) overrideServer_AbstractPlayerprivatevirtual
getProperties(ServerInfo_PlayerProperties &result, bool withUserInfo)Server_AbstractParticipant
getReadyStart() constServer_AbstractPlayerinline
getSpectator() constServer_AbstractParticipantinline
getUserInfo() constServerInfo_User_Containerinline
getUserInterface() constServer_AbstractParticipantinline
getZones() constServer_AbstractPlayerinline
judgeServer_AbstractParticipantprotected
lastDrawListServer_Playerprivate
moveCard(GameEventStorage &ges, Server_CardZone *startzone, const QList< const CardToMove * > &_cards, Server_CardZone *targetzone, int xCoord, int yCoord, bool fixFreeSpaces=true, bool undoingDraw=false, bool isReversed=false)Server_AbstractPlayer
newArrowId() constServer_AbstractPlayer
newCardId()Server_AbstractPlayer
newCounterId() constServer_Player
nextCardIdServer_AbstractPlayerprotected
onCardBeingMoved(GameEventStorage &ges, const MoveCardStruct &cardStruct, Server_CardZone *startzone, Server_CardZone *targetzone, bool undoingDraw) overrideServer_Playervirtual
operator=(const ServerInfo_User_Container &other)=defaultServerInfo_User_Container
pingTimeServer_AbstractParticipantprotected
playerIdServer_AbstractParticipantprotected
playerMutexServer_AbstractParticipantmutableprotected
prepareDestroy() overrideServer_AbstractPlayervirtual
processGameCommand(const GameCommand &command, ResponseContainer &rc, GameEventStorage &ges)Server_AbstractParticipant
readyStartServer_AbstractPlayerprotected
removeFromGame()Server_AbstractParticipant
revealTopCardIfNeeded(Server_CardZone *zone, GameEventStorage &ges)Server_AbstractPlayerprotected
sendCreateTokenEvents(Server_CardZone *zone, Server_Card *card, int xCoord, int yCoord, GameEventStorage &ges)Server_AbstractPlayerprivate
sendGameEvent(const GameEventContainer &event)Server_AbstractParticipant
Server_AbstractParticipant(Server_Game *_game, int _playerId, const ServerInfo_User &_userInfo, bool _judge, Server_AbstractUserInterface *_handler)Server_AbstractParticipant
Server_AbstractPlayer(Server_Game *_game, int _playerId, const ServerInfo_User &_userInfo, bool _judge, Server_AbstractUserInterface *_handler)Server_AbstractPlayer
Server_Player(Server_Game *_game, int _playerId, const ServerInfo_User &_userInfo, bool _judge, Server_AbstractUserInterface *_handler)Server_Player
ServerInfo_User_Container(ServerInfo_User *_userInfo=nullptr)ServerInfo_User_Containerexplicit
ServerInfo_User_Container(const ServerInfo_User &_userInfo)ServerInfo_User_Containerexplicit
ServerInfo_User_Container(const ServerInfo_User_Container &other)ServerInfo_User_Container
setCardAttrHelper(GameEventStorage &ges, int targetPlayerId, const QString &zone, int cardId, CardAttribute attribute, const QString &attrValue, Server_Card *unzonedCard=nullptr)Server_AbstractPlayer
setConceded(bool _conceded)Server_AbstractPlayerinline
setReadyStart(bool _readyStart)Server_AbstractPlayerinline
setupZones() overrideServer_Playervirtual
setUserInfo(const ServerInfo_User &_userInfo)ServerInfo_User_Container
setUserInterface(Server_AbstractUserInterface *_userInterface)Server_AbstractParticipant
sideboardLockedServer_AbstractPlayerprotected
spectatorServer_AbstractParticipantprotected
unattachCard(GameEventStorage &ges, Server_Card *card)Server_AbstractPlayer
updateArrowId(int id)Server_AbstractPlayer
updatePingTime()Server_AbstractParticipant
userInfoServerInfo_User_Containerprotected
userInterfaceServer_AbstractParticipantprotected
zonesServer_AbstractPlayerprotected
~Server_AbstractParticipant() overrideServer_AbstractParticipant
~Server_AbstractPlayer() overrideServer_AbstractPlayer
~Server_Player() overrideServer_Player
~ServerInfo_User_Container()ServerInfo_User_Containervirtual