Cockatrice
2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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decompress.h
Go to the documentation of this file.
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#ifndef XZ_DECOMPRESS_H
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#define XZ_DECOMPRESS_H
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#include <lzma.h>
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#include <QBuffer>
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class
XzDecompressor
:
public
QObject
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{
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Q_OBJECT
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public
:
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XzDecompressor
(QObject *parent = 0);
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~XzDecompressor
() { };
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bool
decompress
(QBuffer *in, QBuffer *out);
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private
:
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bool
init_decoder
(lzma_stream *strm);
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bool
internal_decompress
(lzma_stream *strm, QBuffer *in, QBuffer *out);
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};
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#endif
XzDecompressor::~XzDecompressor
~XzDecompressor()
Definition
decompress.h:12
XzDecompressor::init_decoder
bool init_decoder(lzma_stream *strm)
Definition
decompress.cpp:42
XzDecompressor::decompress
bool decompress(QBuffer *in, QBuffer *out)
Definition
decompress.cpp:24
XzDecompressor::XzDecompressor
XzDecompressor(QObject *parent=0)
Definition
decompress.cpp:18
XzDecompressor::internal_decompress
bool internal_decompress(lzma_stream *strm, QBuffer *in, QBuffer *out)
Definition
decompress.cpp:118
oracle
src
lzma
decompress.h
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