Cockatrice
2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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dlg_load_remote_deck.h
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#ifndef DLG_STARTGAME_H
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#define DLG_STARTGAME_H
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#include <QDialog>
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#include <qtmetamacros.h>
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class
RemoteDeckList_TreeWidget
;
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class
QModelIndex;
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class
AbstractClient
;
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class
QDialogButtonBox;
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class
QWidget;
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class
DlgLoadRemoteDeck
:
public
QDialog
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{
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Q_OBJECT
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private
:
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AbstractClient
*
client
;
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RemoteDeckList_TreeWidget
*
dirView
;
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QDialogButtonBox *
buttonBox
;
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private
slots:
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void
currentItemChanged
(
const
QModelIndex ¤t,
const
QModelIndex &previous);
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public
:
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explicit
DlgLoadRemoteDeck
(
AbstractClient
*_client, QWidget *parent =
nullptr
);
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[[nodiscard]]
int
getDeckId
()
const
;
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};
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#endif
AbstractClient
Definition
abstract_client.h:73
DlgLoadRemoteDeck::buttonBox
QDialogButtonBox * buttonBox
Definition
dlg_load_remote_deck.h:26
DlgLoadRemoteDeck::dirView
RemoteDeckList_TreeWidget * dirView
Definition
dlg_load_remote_deck.h:25
DlgLoadRemoteDeck::getDeckId
int getDeckId() const
Definition
dlg_load_remote_deck.cpp:43
DlgLoadRemoteDeck::DlgLoadRemoteDeck
DlgLoadRemoteDeck(AbstractClient *_client, QWidget *parent=nullptr)
Definition
dlg_load_remote_deck.cpp:13
DlgLoadRemoteDeck::client
AbstractClient * client
Definition
dlg_load_remote_deck.h:24
DlgLoadRemoteDeck::currentItemChanged
void currentItemChanged(const QModelIndex ¤t, const QModelIndex &previous)
Definition
dlg_load_remote_deck.cpp:37
RemoteDeckList_TreeWidget
Definition
remote_decklist_tree_widget.h:152
cockatrice
src
interface
widgets
dialogs
dlg_load_remote_deck.h
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