Cockatrice 2026-06-01-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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MainWindow Member List

This is the complete list of members for MainWindow, including all inherited members.

aAboutMainWindowprivate
aAddCustomSetMainWindowprivate
aCheckCardUpdatesMainWindowprivate
aCheckCardUpdatesBackgroundMainWindowprivate
aConnectMainWindowprivate
actAbout()MainWindowprivateslot
actAddCustomSet()MainWindowprivateslot
actCheckCardUpdates()MainWindowslot
actCheckCardUpdatesBackground()MainWindowslot
actCheckClientUpdates()MainWindowslot
actCheckServerUpdates()MainWindowslot
actConnect()MainWindowslot
actDisconnect()MainWindowprivateslot
actEditTokens()MainWindowprivateslot
actExit()MainWindowslot
actFullScreen(bool checked)MainWindowprivateslot
actManageSets()MainWindowprivateslot
actOpenCustomFolder()MainWindowprivateslot
actOpenCustomsetsFolder()MainWindowprivateslot
actOpenSettingsFolder()MainWindowprivateslot
actReloadCardDatabase()MainWindowprivateslot
actSettings()MainWindowprivateslot
actShow()MainWindowprivateslot
actSinglePlayer()MainWindowprivateslot
actTips()MainWindowprivateslot
actUpdate()MainWindowprivateslot
actViewLog()MainWindowprivateslot
actWatchReplay()MainWindowprivateslot
aDisconnectMainWindowprivate
aEditTokensMainWindowprivate
aExitMainWindowprivate
aForgotPasswordMainWindowprivate
aFullScreenMainWindowprivate
alertForcedOracleRun(const QString &version, bool isUpdate)MainWindowprivateslot
aManageSetsMainWindowprivate
aOpenCustomFolderMainWindowprivate
aOpenCustomsetsFolderMainWindowprivate
aOpenSettingsFolderMainWindowprivate
appNameMainWindowprivatestatic
aRegisterMainWindowprivate
aReloadCardDatabaseMainWindowprivate
aSettingsMainWindowprivate
aShowMainWindowprivate
aSinglePlayerMainWindowprivate
askedForDbUpdaterMainWindowprivate
aStatusBarMainWindowprivate
aTipsMainWindowprivate
aUpdateMainWindowprivate
aViewLogMainWindowprivate
aWatchReplayMainWindowprivate
bHasActivatedMainWindowprivate
cardDatabaseAllNewSetsEnabled()MainWindowprivateslot
cardDatabaseLoadingFailed()MainWindowprivateslot
cardDatabaseNewSetsFound(int numUnknownSets, QStringList unknownSetsNames)MainWindowprivateslot
cardUpdateError(QProcess::ProcessError err)MainWindowprivateslot
cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus)MainWindowprivateslot
cardUpdateProcessMainWindowprivate
changeEvent(QEvent *event) overrideMainWindowprotected
checkClientUpdatesFinished(bool needToUpdate, bool isCompatible, Release *release)MainWindowprivateslot
closeEvent(QCloseEvent *event) overrideMainWindowprotected
cockatriceMenuMainWindowprivate
connectionControllerMainWindowprivate
connectToMainWindowprivate
createActions()MainWindowprivate
createCardUpdateProcess(bool background=false)MainWindowprivate
createMenus()MainWindowprivate
createTrayIcon()MainWindowprivate
dbMenuMainWindowprivate
exitCardDatabaseUpdate()MainWindowprivate
fileNameFiltersMainWindowprivatestatic
getCardUpdaterBinaryName()MainWindowinlineprivate
getNextCustomSetPrefix(QDir dataDir)MainWindowprivate
getTabSupervisor() constMainWindowinline
helpMenuMainWindowprivate
localGameEnded()MainWindowprivateslot
localServerMainWindowprivate
logviewDialogMainWindowprivate
MainWindow(QWidget *parent=nullptr)MainWindowexplicit
pixmapCacheSizeChanged(int newSizeInMBs)MainWindowprivateslot
refreshShortcuts()MainWindowprivateslot
replayMainWindowprivate
retranslateUi()MainWindowprivate
setConnectTo(QString url)MainWindowinline
showWindowIfHidden()MainWindowprivateslot
startLocalGame(const LocalGameOptions &options)MainWindowprivate
startupConfigCheck()MainWindowprivateslot
statusChanged(ClientStatus _status)MainWindowprivateslot
tabMenusMainWindowprivate
tabsMenuMainWindowprivate
tabSupervisorMainWindowprivate
tipMainWindowprivate
trayIconMenuMainWindowprivate
updateTabMenu(const QList< QMenu * > &newMenuList)MainWindowprivateslot
wndSetsMainWindowprivate
~MainWindow() overrideMainWindow