Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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MainWindow Member List

This is the complete list of members for MainWindow, including all inherited members.

aAboutMainWindowprivate
aAddCustomSetMainWindowprivate
aCheckCardUpdatesMainWindowprivate
aCheckCardUpdatesBackgroundMainWindowprivate
aConnectMainWindowprivate
actAbout()MainWindowprivateslot
actAddCustomSet()MainWindowprivateslot
actCheckCardUpdates()MainWindowslot
actCheckCardUpdatesBackground()MainWindowslot
actCheckClientUpdates()MainWindowslot
actCheckCommanderBracketDefinitionUpdates()MainWindowprivateslot
actCheckServerUpdates()MainWindowslot
actConnect()MainWindowslot
actDisconnect()MainWindowprivateslot
actEditTokens()MainWindowprivateslot
actExit()MainWindowslot
actFullScreen(bool checked)MainWindowprivateslot
actManageSets()MainWindowprivateslot
actOpenCustomFolder()MainWindowprivateslot
actOpenCustomsetsFolder()MainWindowprivateslot
actOpenSettingsFolder()MainWindowprivateslot
actReloadCardDatabase()MainWindowprivateslot
actSettings()MainWindowprivateslot
actShow()MainWindowprivateslot
actSinglePlayer()MainWindowprivateslot
actTips()MainWindowprivateslot
actUpdate()MainWindowprivateslot
actViewLog()MainWindowprivateslot
actWatchReplay()MainWindowprivateslot
aDisconnectMainWindowprivate
aEditTokensMainWindowprivate
aExitMainWindowprivate
aFirstRunWizardMainWindowprivate
aForgotPasswordMainWindowprivate
aFullScreenMainWindowprivate
alertForcedOracleRun(const QString &version, bool isUpdate)MainWindowprivateslot
aManageSetsMainWindowprivate
announceCardUpdateRunning()MainWindowprivate
aOpenCustomFolderMainWindowprivate
aOpenCustomsetsFolderMainWindowprivate
aOpenSettingsFolderMainWindowprivate
applyStartupDestination()MainWindowprivateslot
appNameMainWindowprivatestatic
aRegisterMainWindowprivate
aReloadCardDatabaseMainWindowprivate
aSettingsMainWindowprivate
aShowMainWindowprivate
aSinglePlayerMainWindowprivate
askedForDbUpdaterMainWindowprivate
aStatusBarMainWindowprivate
aTipsMainWindowprivate
attemptStartupAutoConnect()MainWindowprivateslot
aUpdateMainWindowprivate
aViewLogMainWindowprivate
aWatchReplayMainWindowprivate
bClosingDownMainWindowprivate
bHasActivatedMainWindowprivate
cardDatabaseAllNewSetsEnabled()MainWindowprivateslot
cardDatabaseLoadingFailed()MainWindowprivateslot
cardDatabaseNewSetsFound(int numUnknownSets, QStringList unknownSetsNames)MainWindowprivateslot
cardDatabaseUpdateFinished(bool success)MainWindowsignal
cardDatabaseUpdateProgress(const CardUpdateProgress &progress)MainWindowsignal
cardUpdateError(QProcess::ProcessError err)MainWindowprivateslot
cardUpdateErrorOutputMainWindowprivate
cardUpdateErrorPartialMainWindowprivate
cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus)MainWindowprivateslot
cardUpdateLoggedStageMainWindowprivate
cardUpdateOutputBufferMainWindowprivate
cardUpdateProcessMainWindowprivate
cardUpdateProgressLogTimerMainWindowprivate
cardUpdateProgressOutput()MainWindowprivateslot
cardUpdateStandardError()MainWindowprivateslot
cardUpdateStatusBarMainWindowprivate
changeEvent(QEvent *event) overrideMainWindowprotected
checkClientUpdatesFinished(bool needToUpdate, bool isCompatible, Release *release)MainWindowprivateslot
closeEvent(QCloseEvent *event) overrideMainWindowprotected
closeForUpdate()MainWindow
cockatriceMenuMainWindowprivate
connectionControllerMainWindowprivate
connectToMainWindowprivate
createActions()MainWindowprivate
createCardUpdateProcess(bool background=false)MainWindowprivate
createMenus()MainWindowprivate
createTrayIcon()MainWindowprivate
dbMenuMainWindowprivate
exitCardDatabaseUpdate(bool doReload)MainWindowprivate
fileNameFiltersMainWindowprivatestatic
firstRunWizardActiveMainWindowprivate
getCardUpdaterBinaryName()MainWindowinlineprivate
getNextCustomSetPrefix(QDir dataDir)MainWindowprivate
getRemoteClient() constMainWindowinline
getTabSupervisor() constMainWindowinline
handleCockatriceLink(const QString &url)MainWindowslot
helpMenuMainWindowprivate
lagMonitorMainWindowprivate
latencyStatusMainWindowprivate
localGameEnded()MainWindowprivateslot
localServerMainWindowprivate
logviewDialogMainWindowprivate
MainWindow(QWidget *parent=nullptr)MainWindowexplicit
notifyCardUpdateFinishedFromTray(bool success)MainWindowprivate
onStartupDestinationConnected(int destination, const ContextConnectToServer &serverContext)MainWindowprivateslot
onUrlChainFinished(bool connected)MainWindowprivateslot
pixmapCacheSizeChanged(int newSizeInMBs)MainWindowprivateslot
refreshShortcuts()MainWindowprivateslot
reloadCardDatabaseAndCheckSets()MainWindowprivate
replayMainWindowprivate
requestCardUpdateRaise()MainWindowprivate
retranslateUi()MainWindowprivate
runFirstRunWizard(bool firstRun=false)MainWindowprivate
setConnectTo(QString url)MainWindowinline
setSkipStartupAutoConnect(bool skip)MainWindowinline
settingsButtonMainWindowprivate
showWindowIfHidden()MainWindowprivateslot
skipStartupAutoConnectMainWindowprivate
startLocalGame(const LocalGameOptions &options)MainWindowprivate
startupAutoConnectAttemptedMainWindowprivate
startupConfigCheck()MainWindowprivateslot
startupDestinationConnectsToServer() constMainWindowprivateslot
startupDestinationFailed(const QString &reason)MainWindowprivateslot
statusChanged(ClientStatus _status)MainWindowprivateslot
tabMenusMainWindowprivate
tabsMenuMainWindowprivate
tabSupervisorMainWindowprivate
tipMainWindowprivate
trayIconMenuMainWindowprivate
updateTabMenu(const QList< QMenu * > &newMenuList)MainWindowprivateslot
urlParserMainWindowprivate
wndSetsMainWindowprivate
~MainWindow() overrideMainWindow