Cockatrice
2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
Loading...
Searching...
No Matches
room_message_type.h
Go to the documentation of this file.
1
#ifndef ROOM_MESSAGE_TYPE_H
2
#define ROOM_MESSAGE_TYPE_H
3
4
#ifdef Q_OS_MACOS
5
// avoid collision from Mac OS X's ConditionalMacros.h
6
// https://github.com/protocolbuffers/protobuf/issues/119
7
#undef TYPE_BOOL
8
#endif
9
#include <QFlags>
10
#include <libcockatrice/protocol/pb/event_room_say.pb.h>
11
12
Q_DECLARE_FLAGS(RoomMessageTypeFlags,
Event_RoomSay::RoomMessageType
)
13
Q_DECLARE_OPERATORS_FOR_FLAGS(RoomMessageTypeFlags)
14
15
#endif
Event_RoomSay::RoomMessageType
RoomMessageType
Definition
event_room_say.proto:7
libcockatrice_network
libcockatrice
network
server
remote
room_message_type.h
Generated by
1.16.1