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Cockatrice 2026-03-05-Development-2.11.0-beta.54
A virtual tabletop for multiplayer card games
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Visual graphics for Game elements. More...
Topics | |
| Players | |
| Player-specific graphical elements. | |
| Zones | |
| Graphical representations of zones. | |
| Cards | |
| Graphical representation of cards. | |
Files | |
| file | arrow_item.h |
| TODO: Document this. | |
| file | arrow_target.h |
| TODO: Document this. | |
| file | game_view.h |
| TODO: Document this. | |
| file | phases_toolbar.h |
| TODO: Document this. | |
| file | z_value_layer_manager.h |
| Semantic Z-value layer management for game scene rendering. | |
| file | z_values.h |
| Centralized Z-value constants for rendering layer order. | |
| file | abstract_graphics_item.h |
| TODO: Document this. | |
| file | graphics_item_type.h |
| TODO: Document this. | |
Classes | |
| class | GameScene |
| Manages the game board display including players, zones, cards, and animations. More... | |
Visual graphics for Game elements.
Provides rendering and layout for core Game objects such as a Player, CardZone, or CardItem in the interface.