Cockatrice 2026-06-01-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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ConnectionController Member List

This is the complete list of members for ConnectionController, including all inherited members.

client() constConnectionControllerinline
clientThreadConnectionControllerprivate
ConnectionController(QWidget *dialogParent, QObject *parent=nullptr)ConnectionControllerexplicit
connectToServer()ConnectionController
connectToServerDirect(const QString &host, unsigned int port, const QString &playerName, const QString &password)ConnectionController
dialogParentConnectionControllerprivate
disconnectFromServer()ConnectionController
dlgConnectConnectionControllerprivate
extractInvalidUsernameMessage(QString &in)ConnectionControllerprivatestatic
forgotPasswordRequest()ConnectionController
onActivateAccepted()ConnectionControllerprivateslot
onActivateError()ConnectionControllerprivateslot
onConnectionClosedEvent(const Event_ConnectionClosed &event)ConnectionControllerprivateslot
onForgotPasswordError()ConnectionControllerprivateslot
onForgotPasswordSuccess()ConnectionControllerprivateslot
onLoginError(int r, QString reasonStr, quint32 endTime, const QList< QString > &missingFeatures)ConnectionControllerprivateslot
onNotifyUserAboutUpdate()ConnectionControllerprivateslot
onPromptForgotPasswordChallenge()ConnectionControllerprivateslot
onPromptForgotPasswordReset()ConnectionControllerprivateslot
onProtocolVersionMismatch(int localVersion, int remoteVersion)ConnectionControllerprivateslot
onRegisterAccepted()ConnectionControllerprivateslot
onRegisterAcceptedNeedsActivate()ConnectionControllerprivateslot
onRegisterError(int r, QString reasonStr, quint32 endTime)ConnectionControllerprivateslot
onServerShutdownEvent(const Event_ServerShutdown &event)ConnectionControllerprivateslot
onServerTimeout()ConnectionControllerprivateslot
onSocketError(const QString &errorStr)ConnectionControllerprivateslot
onStatusChanged(ClientStatus status)ConnectionControllerprivateslot
onUserInfoReceived(const ServerInfo_User &info)ConnectionControllerprivateslot
refreshWindowTitle()ConnectionControllerinline
registerToServer()ConnectionController
remoteClientConnectionControllerprivate
serverShutdownMessageBoxConnectionControllerprivate
statusChanged(ClientStatus status)ConnectionControllersignal
tabSupervisorStartRequested(const ServerInfo_User &info)ConnectionControllersignal
tabSupervisorStopRequested()ConnectionControllersignal
updateWindowTitle()ConnectionControllerprivate
windowTitleChanged(const QString &title)ConnectionControllersignal
wireClientSignals()ConnectionControllerprivate
~ConnectionController() overrideConnectionController