Cockatrice 2026-01-14-Development-2.11.0-beta.46
A cross-platform virtual tabletop for multiplayer card games
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DeckListModel Member List

This is the complete list of members for DeckListModel, including all inherited members.

activeGroupCriteriaDeckListModelprivate
addCard(const ExactCard &card, const QString &zoneName)DeckListModel
addPreferredPrintingCard(const QString &cardName, const QString &zoneName, bool abAddAnyway)DeckListModel
cardAddedAt(const QModelIndex &index)DeckListModelsignal
cardNodeAddedAt(const QModelIndex &index)DeckListModelsignal
cardNodeRemoved()DeckListModelsignal
cardNodesChanged()DeckListModelsignal
cardRemoved()DeckListModelsignal
cardsChanged()DeckListModelsignal
cleanList()DeckListModel
columnCount(const QModelIndex &=QModelIndex()) const overrideDeckListModel
createNodeIfNeeded(const QString &name, InnerDecklistNode *parent)DeckListModelprivate
data(const QModelIndex &index, int role) const overrideDeckListModel
deckHashChanged()DeckListModelsignal
deckListDeckListModelprivate
DeckListModel(QObject *parent=nullptr)DeckListModelexplicit
DeckListModel(QObject *parent, const QSharedPointer< DeckList > &deckList)DeckListModelexplicit
deckReplaced()DeckListModelsignal
emitBackgroundUpdates(const QModelIndex &parent)DeckListModelprivate
emitRecursiveUpdates(const QModelIndex &index)DeckListModelprivate
findCard(const QString &cardName, const QString &zoneName, const QString &providerId="", const QString &cardNumber="") constDeckListModel
findCardNode(const QString &cardName, const QString &zoneName, const QString &providerId="", const QString &cardNumber="") constDeckListModelprivate
findSortedInsertRow(const InnerDecklistNode *parent, const CardInfoPtr &cardInfo) constDeckListModelprivate
flags(const QModelIndex &index) const overrideDeckListModel
forEachCard(const std::function< void(InnerDecklistNode *, DecklistCardNode *)> &func)DeckListModel
getCardNames() constDeckListModel
getCardNodes() constDeckListModel
getCardNodesForZone(const QString &zoneName) constDeckListModel
getCardRefs() constDeckListModel
getDeckList() constDeckListModelinline
getNode(const QModelIndex &index) constDeckListModelinlineprivate
getRoot() constDeckListModelinline
getZones() constDeckListModel
headerData(int section, Qt::Orientation orientation, int role) const overrideDeckListModel
index(int row, int column, const QModelIndex &parent) const overrideDeckListModel
lastKnownColumnDeckListModelprivate
lastKnownOrderDeckListModelprivate
nodeToIndex(AbstractDecklistNode *node) constDeckListModelprivate
offsetCountAtIndex(const QModelIndex &idx, int offset)DeckListModel
parent(const QModelIndex &index) const overrideDeckListModel
rebuildTree()DeckListModelslot
refreshCardFormatLegalities()DeckListModelprivate
removeCardAtIndex(const QModelIndex &idx)DeckListModel
removeRows(int row, int count, const QModelIndex &parent) overrideDeckListModel
rootDeckListModelprivate
rowCount(const QModelIndex &parent) const overrideDeckListModel
setActiveFormat(const QString &_format)DeckListModelslot
setActiveGroupCriteria(DeckListModelGroupCriteria::Type newCriteria)DeckListModelslot
setData(const QModelIndex &index, const QVariant &value, int role) overrideDeckListModel
setDeckList(const QSharedPointer< DeckList > &_deck)DeckListModel
sort(int column, Qt::SortOrder order) overrideDeckListModel
sortHelper(InnerDecklistNode *node, Qt::SortOrder order)DeckListModelprivate
~DeckListModel() overrideDeckListModel