Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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game_event_context.proto
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1syntax = "proto2";
4 READY_START = 1000;
5 CONCEDE = 1001;
6 DECK_SELECT = 1002;
7 UNDO_DRAW = 1003;
8 MOVE_CARD = 1004;
9 MULLIGAN = 1005;
13 UNCONCEDE = 1009;
14 }
15 extensions 100 to max;
16}
syntax
Definition admin_commands.proto:1
Definition game_event_context.proto:2
extensions to max
Definition game_event_context.proto:15
ContextType
Definition game_event_context.proto:3
@ MULLIGAN
Definition game_event_context.proto:9
@ READY_START
Definition game_event_context.proto:4
@ CONNECTION_STATE_CHANGED
Definition game_event_context.proto:11
@ MOVE_CARD
Definition game_event_context.proto:8
@ DECK_SELECT
Definition game_event_context.proto:6
@ UNDO_DRAW
Definition game_event_context.proto:7
@ SET_SIDEBOARD_LOCK
Definition game_event_context.proto:12
@ UNCONCEDE
Definition game_event_context.proto:13
@ CONCEDE
Definition game_event_context.proto:5
@ PING_CHANGED
Definition game_event_context.proto:10