Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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HandZoneLogic Member List

This is the complete list of members for HandZoneLogic, including all inherited members.

addCard(CardItem *card, bool reorganize, int x, int y=-1)CardZoneLogic
addCardImpl(CardItem *card, int x, int y) overrideHandZoneLogicprotectedvirtual
alwaysRevealTopCardCardZoneLogicprotected
cardAdded(CardItem *addedCard)CardZoneLogicsignal
cardCountChanged()CardZoneLogicsignal
cardsCardZoneLogicprotected
CardZoneLogic(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QObject *parent=nullptr)CardZoneLogicexplicit
clearContents()CardZoneLogic
contentsKnown() constCardZoneLogicinline
getAlwaysRevealTopCard() constCardZoneLogicinline
getCard(int cardId)CardZoneLogic
getCards() constCardZoneLogicinline
getHasCardAttr() constCardZoneLogicinline
getIsShufflable() constCardZoneLogicinline
getName() constCardZoneLogicinline
getPlayer() constCardZoneLogicinline
getTranslatedName(bool theirOwn, GrammaticalCase gc) constCardZoneLogic
getViews()CardZoneLogicinline
HandZoneLogic(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QObject *parent=nullptr)HandZoneLogic
hasCardAttrCardZoneLogicprotected
isShufflableCardZoneLogicprotected
moveAllToZone()CardZoneLogicslot
nameCardZoneLogicprotected
playerCardZoneLogicprotected
rawInsertCard(CardItem *card, int index)CardZoneLogicinline
refreshCardInfos()CardZoneLogicprivateslot
removeCard(CardItem *card)CardZoneLogic
reorganizeCards()CardZoneLogicsignal
retranslateUi()CardZoneLogicsignal
setAlwaysRevealTopCard(bool _alwaysRevealTopCard)CardZoneLogicinline
setGraphicsVisibility(bool visible)CardZoneLogicsignal
sortCards(const QList< CardList::SortOption > &options)CardZoneLogicinline
takeCard(int position, int cardId, bool canResize=true)CardZoneLogicvirtual
updateGraphics()CardZoneLogicsignal
viewsCardZoneLogicprotected