Cockatrice
2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
Toggle main menu visibility
Loading...
Searching...
No Matches
graphics_item_type.h
Go to the documentation of this file.
1
6
7
#ifndef COCKATRICE_GRAPHICS_ITEM_TYPE_H
8
#define COCKATRICE_GRAPHICS_ITEM_TYPE_H
9
10
#include <QGraphicsItem>
11
12
enum
GraphicsItemType
13
{
14
typeCard
= QGraphicsItem::UserType + 1,
15
typeCardDrag
= QGraphicsItem::UserType + 2,
16
typeZone
= QGraphicsItem::UserType + 3,
17
typePlayerTarget
= QGraphicsItem::UserType + 4,
18
typeDeckViewCardContainer
= QGraphicsItem::UserType + 5,
19
typeOther
= QGraphicsItem::UserType + 6,
20
typeArrow
= QGraphicsItem::UserType + 7
21
};
22
23
#endif
// COCKATRICE_GRAPHICS_ITEM_TYPE_H
GraphicsItemType
GraphicsItemType
Definition
graphics_item_type.h:13
typeOther
@ typeOther
Definition
graphics_item_type.h:19
typeDeckViewCardContainer
@ typeDeckViewCardContainer
Definition
graphics_item_type.h:18
typeCard
@ typeCard
Definition
graphics_item_type.h:14
typePlayerTarget
@ typePlayerTarget
Definition
graphics_item_type.h:17
typeZone
@ typeZone
Definition
graphics_item_type.h:16
typeCardDrag
@ typeCardDrag
Definition
graphics_item_type.h:15
typeArrow
@ typeArrow
Definition
graphics_item_type.h:20
cockatrice
src
game_graphics
board
graphics_item_type.h
Generated by
1.18.0