Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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settings_card_preference_provider.h
Go to the documentation of this file.
1#ifndef COCKATRICE_SETTINGS_CARD_PREFERENCE_PROVIDER_H
2#define COCKATRICE_SETTINGS_CARD_PREFERENCE_PROVIDER_H
4
6
8{
9public:
10 [[nodiscard]] QString getCardPreferenceOverride(const QString &cardName) const override
11 {
13 }
14
15 [[nodiscard]] bool getIncludeRebalancedCards() const override
16 {
18 }
19};
20
21#endif // COCKATRICE_SETTINGS_CARD_PREFERENCE_PROVIDER_H
TODO: Document this.
QString getCardPreferenceOverride(const QString &cardName)
Definition card_override_settings.cpp:18
Definition interface_card_preference_provider.h:7
CardOverrideSettings & cardOverrides() const
Definition cache_settings.h:951
bool getIncludeRebalancedCards() const
Definition cache_settings.h:576
static SettingsCache & instance()
Definition cache_settings.cpp:19
Definition settings_card_preference_provider.h:8
QString getCardPreferenceOverride(const QString &cardName) const override
Definition settings_card_preference_provider.h:10
bool getIncludeRebalancedCards() const override
Definition settings_card_preference_provider.h:15