Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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ZoneViewZoneLogic Member List

This is the complete list of members for ZoneViewZoneLogic, including all inherited members.

ADD_CARD enum valueZoneViewZoneLogic
addCard(CardItem *card, bool reorganize, int x, int y=-1)CardZoneLogic
addCardImpl(CardItem *card, int x, int y) overrideZoneViewZoneLogicprotectedvirtual
addToViews()ZoneViewZoneLogicsignal
alwaysRevealTopCardCardZoneLogicprotected
CardAction enum nameZoneViewZoneLogic
cardAdded(CardItem *addedCard)CardZoneLogicsignal
cardCountChanged()CardZoneLogicsignal
cardsCardZoneLogicprotected
CardZoneLogic(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QObject *parent=nullptr)CardZoneLogicexplicit
clearContents()CardZoneLogic
closeView()ZoneViewZoneLogicsignal
contentsKnown() constCardZoneLogicinline
getAlwaysRevealTopCard() constCardZoneLogicinline
getCard(int cardId)CardZoneLogic
getCards() constCardZoneLogicinline
getHasCardAttr() constCardZoneLogicinline
getIsReversed() constZoneViewZoneLogicinline
getIsShufflable() constCardZoneLogicinline
getName() constCardZoneLogicinline
getNumberCards() constZoneViewZoneLogicinline
getOriginalZone() constZoneViewZoneLogicinline
getPlayer() constCardZoneLogicinline
getRevealZone() constZoneViewZoneLogicinline
getTranslatedName(bool theirOwn, GrammaticalCase gc) constCardZoneLogic
getViews()CardZoneLogicinline
getWriteableRevealZone() constZoneViewZoneLogicinline
hasCardAttrCardZoneLogicprotected
INITIALIZE enum valueZoneViewZoneLogic
isReversedZoneViewZoneLogicprivate
isShufflableCardZoneLogicprotected
moveAllToZone()CardZoneLogicslot
nameCardZoneLogicprotected
numberCardsZoneViewZoneLogicprivate
origZoneZoneViewZoneLogicprivate
playerCardZoneLogicprotected
prepareAddCard(int x)ZoneViewZoneLogic
rawInsertCard(CardItem *card, int index)CardZoneLogicinline
refreshCardInfos()CardZoneLogicprivateslot
REMOVE_CARD enum valueZoneViewZoneLogic
removeCard(int position, bool toNewZone)ZoneViewZoneLogic
CardZoneLogic::removeCard(CardItem *card)CardZoneLogic
removeFromViews()ZoneViewZoneLogicsignal
reorganizeCards()CardZoneLogicsignal
retranslateUi()CardZoneLogicsignal
revealZoneZoneViewZoneLogicprivate
setAlwaysRevealTopCard(bool _alwaysRevealTopCard)CardZoneLogicinline
setGraphicsVisibility(bool visible)CardZoneLogicsignal
setWriteableRevealZone(bool _writeableRevealZone)ZoneViewZoneLogic
sortCards(const QList< CardList::SortOption > &options)CardZoneLogicinline
takeCard(int position, int cardId, bool canResize=true)CardZoneLogicvirtual
updateCardIds(CardAction action)ZoneViewZoneLogic
updateGraphics()CardZoneLogicsignal
viewsCardZoneLogicprotected
writeableRevealZoneZoneViewZoneLogicprivate
ZoneViewZoneLogic(Player *_player, CardZoneLogic *_origZone, int _numberCards, bool _revealZone, bool _writeableRevealZone, bool _isReversed, QObject *parent=nullptr)ZoneViewZoneLogic