This is the complete list of members for Server_DatabaseInterface, including all inherited members.
| activateUser(const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| activeUserExists(const QString &) | Server_DatabaseInterface | inlinevirtual |
| changeUserPassword(const QString &, const QString &, bool) | Server_DatabaseInterface | inlinevirtual |
| changeUserPassword(const QString &, const QString &, bool, const QString &, bool) | Server_DatabaseInterface | inlinevirtual |
| checkNumberOfUserAccounts(const QString &) | Server_DatabaseInterface | inlinevirtual |
| checkUserIsBanned(const QString &, const QString &, const QString &, QString &, int &) | Server_DatabaseInterface | inlinevirtual |
| checkUserIsBanned(Server_ProtocolHandler *, QString &, int &) | Server_DatabaseInterface | inlinevirtual |
| checkUserPassword(Server_ProtocolHandler *handler, const QString &user, const QString &password, const QString &clientId, QString &reasonStr, int &secondsLeft, bool passwordNeedsHash)=0 | Server_DatabaseInterface | pure virtual |
| clearSessionTables() | Server_DatabaseInterface | inlinevirtual |
| endSession(qint64) | Server_DatabaseInterface | inlinevirtualslot |
| getActiveUserCount(QString connectionType=QString())=0 | Server_DatabaseInterface | pure virtual |
| getBuddyList(const QString &) | Server_DatabaseInterface | inlinevirtual |
| getDeckFromDatabase(int, int) | Server_DatabaseInterface | inlinevirtual |
| getIgnoreList(const QString &) | Server_DatabaseInterface | inlinevirtual |
| getNextGameId()=0 | Server_DatabaseInterface | pure virtual |
| getNextReplayId()=0 | Server_DatabaseInterface | pure virtual |
| getRequireRegistration() | Server_DatabaseInterface | inlinevirtual |
| getUserData(const QString &name, bool withId=false)=0 | Server_DatabaseInterface | pure virtual |
| getUserSalt(const QString &) | Server_DatabaseInterface | inlinevirtual |
| isInBuddyList(const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| isInIgnoreList(const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| lockSessionTables() | Server_DatabaseInterface | inlinevirtual |
| logMessage(const int, const QString &, const QString &, const QString &, LogMessage_TargetType, const int, const QString &) | Server_DatabaseInterface | inlinevirtual |
| LogMessage_TargetType enum name | Server_DatabaseInterface | |
| MessageTargetChat enum value | Server_DatabaseInterface | |
| MessageTargetGame enum value | Server_DatabaseInterface | |
| MessageTargetIslRoom enum value | Server_DatabaseInterface | |
| MessageTargetRoom enum value | Server_DatabaseInterface | |
| registerUser(const QString &, const QString &, const QString &, bool, const QString &, const QString &, bool) | Server_DatabaseInterface | inlinevirtual |
| removeForgotPassword(const QString &) | Server_DatabaseInterface | inlinevirtual |
| Server_DatabaseInterface(QObject *parent=nullptr) | Server_DatabaseInterface | inlineexplicit |
| startSession(const QString &, const QString &, const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| storeGameInformation(const QString &, const QStringList &, const ServerInfo_Game &, const QSet< QString > &, const QSet< QString > &, const QList< GameReplay * > &) | Server_DatabaseInterface | inlinevirtual |
| unlockSessionTables() | Server_DatabaseInterface | inlinevirtual |
| updateUsersClientID(const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| updateUsersLastLoginData(const QString &, const QString &) | Server_DatabaseInterface | inlinevirtual |
| userExists(const QString &) | Server_DatabaseInterface | inlinevirtual |
| usernameIsValid(const QString &, QString &) | Server_DatabaseInterface | inlinevirtual |
| userSessionExists(const QString &) | Server_DatabaseInterface | inlinevirtual |