Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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card_amount_widget.cpp File Reference
#include "card_amount_widget.h"
#include "../deck_editor/deck_state_manager.h"
#include "../general/display/dynamic_font_size_push_button.h"
#include "deck_list_model.h"
#include "libcockatrice/card/printing/printing_info.h"
#include "libcockatrice/card/set/card_set.h"
#include "libcockatrice/deck_list/tree/inner_deck_list_node.h"
#include <QBrush>
#include <QColor>
#include <QFont>
#include <QHBoxLayout>
#include <QLabel>
#include <QModelIndex>
#include <QPainter>
#include <QPushButton>
#include <QSharedPointer>
#include <QSize>
#include <QSizePolicy>
#include <QSlider>
#include <QVariant>
#include <algorithm>
#include <functional>
#include <qnamespace.h>
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Functions

static QString zoneLogName (const QString &zone)
static QModelIndex addAndReplacePrintings (DeckListModel *model, const QModelIndex &existing, const ExactCard &rootCard, const QString &zone, int extraCopies, bool replaceProviderless)

Function Documentation

◆ addAndReplacePrintings()

QModelIndex addAndReplacePrintings ( DeckListModel * model,
const QModelIndex & existing,
const ExactCard & rootCard,
const QString & zone,
int extraCopies,
bool replaceProviderless )
static
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◆ zoneLogName()

QString zoneLogName ( const QString & zone)
static
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