#include <grave_menu.h>
◆ GraveyardMenu()
| GraveyardMenu::GraveyardMenu |
( |
Player * | player, |
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QWidget * | parent = nullptr ) |
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explicit |
◆ createMoveActions()
| void GraveyardMenu::createMoveActions |
( |
| ) |
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◆ createViewActions()
| void GraveyardMenu::createViewActions |
( |
| ) |
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◆ newPlayerActionCreated
| void GraveyardMenu::newPlayerActionCreated |
( |
QAction * | action | ) |
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signal |
◆ onRevealRandomTriggered()
| void GraveyardMenu::onRevealRandomTriggered |
( |
| ) |
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◆ populateRevealRandomMenuWithActivePlayers()
| void GraveyardMenu::populateRevealRandomMenuWithActivePlayers |
( |
| ) |
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◆ retranslateUi()
| void GraveyardMenu::retranslateUi |
( |
| ) |
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◆ setShortcutsActive()
| void GraveyardMenu::setShortcutsActive |
( |
| ) |
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◆ setShortcutsInactive()
| void GraveyardMenu::setShortcutsInactive |
( |
| ) |
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◆ aMoveGraveToBottomLibrary
| QAction* GraveyardMenu::aMoveGraveToBottomLibrary = nullptr |
◆ aMoveGraveToHand
| QAction* GraveyardMenu::aMoveGraveToHand = nullptr |
◆ aMoveGraveToRfg
| QAction* GraveyardMenu::aMoveGraveToRfg = nullptr |
◆ aMoveGraveToTopLibrary
| QAction* GraveyardMenu::aMoveGraveToTopLibrary = nullptr |
◆ aViewGraveyard
| QAction* GraveyardMenu::aViewGraveyard = nullptr |
◆ moveGraveMenu
| QMenu* GraveyardMenu::moveGraveMenu = nullptr |
◆ mRevealRandomGraveyardCard
| QMenu* GraveyardMenu::mRevealRandomGraveyardCard = nullptr |
◆ player
The documentation for this class was generated from the following files: