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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "remote_client.h"#include "abstract_client.h"#include "libcockatrice/protocol/pb/commands.pb.h"#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"#include "version_string.h"#include <QCryptographicHash>#include <QDebug>#include <QHostAddress>#include <QHostInfo>#include <QList>#include <QMap>#include <QMessageLogger>#include <QMutableMapIterator>#include <QSharedPointer>#include <QStringList>#include <QThread>#include <QTimer>#include <QUrl>#include <QWebSocket>#include <QWebSocketProtocol>#include <QtGlobal>#include <google/protobuf/stubs/common.h>#include <libcockatrice/interfaces/interface_network_settings_provider.h>#include <libcockatrice/protocol/debug_pb_message.h>#include <libcockatrice/protocol/pb/event_server_identification.pb.h>#include <libcockatrice/protocol/pb/response_forgotpasswordrequest.pb.h>#include <libcockatrice/protocol/pb/response_login.pb.h>#include <libcockatrice/protocol/pb/response_password_salt.pb.h>#include <libcockatrice/protocol/pb/response_register.pb.h>#include <libcockatrice/protocol/pb/server_message.pb.h>#include <libcockatrice/protocol/pb/session_commands.pb.h>#include <libcockatrice/protocol/pending_command.h>#include <libcockatrice/utility/passwordhasher.h>#include <string>Variables | |
| static const unsigned int | protocolVersion = 14 |
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