Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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server_protocolhandler.cpp File Reference
#include "server_protocolhandler.h"
#include "game/server_game.h"
#include "game/server_player.h"
#include "server_database_interface.h"
#include "server_room.h"
#include <QDateTime>
#include <QDebug>
#include <QtMath>
#include <google/protobuf/descriptor.h>
#include <libcockatrice/protocol/debug_pb_message.h>
#include <libcockatrice/protocol/featureset.h>
#include <libcockatrice/protocol/get_pb_extension.h>
#include <libcockatrice/protocol/pb/commands.pb.h>
#include <libcockatrice/protocol/pb/event_game_joined.pb.h>
#include <libcockatrice/protocol/pb/event_list_rooms.pb.h>
#include <libcockatrice/protocol/pb/event_notify_user.pb.h>
#include <libcockatrice/protocol/pb/event_room_say.pb.h>
#include <libcockatrice/protocol/pb/event_server_message.pb.h>
#include <libcockatrice/protocol/pb/event_user_message.pb.h>
#include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/response_get_games_of_user.pb.h>
#include <libcockatrice/protocol/pb/response_get_user_info.pb.h>
#include <libcockatrice/protocol/pb/response_join_room.pb.h>
#include <libcockatrice/protocol/pb/response_list_users.pb.h>
#include <libcockatrice/protocol/pb/response_login.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
#include <libcockatrice/utility/trice_limits.h>
Include dependency graph for server_protocolhandler.cpp: