#include <abstract_counter.h>
◆ AbstractCounter()
| AbstractCounter::AbstractCounter |
( |
Player * | _player, |
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int | _id, |
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const QString & | _name, |
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bool | _shownInCounterArea, |
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int | _value, |
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bool | _useNameForShortcut = false, |
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QGraphicsItem * | parent = nullptr ) |
◆ ~AbstractCounter()
| AbstractCounter::~AbstractCounter |
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override |
◆ delCounter()
| void AbstractCounter::delCounter |
( |
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◆ getId()
| int AbstractCounter::getId |
( |
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const |
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inline |
◆ getMenu()
| QMenu * AbstractCounter::getMenu |
( |
| ) |
const |
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inline |
◆ getName()
| QString AbstractCounter::getName |
( |
| ) |
const |
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inline |
◆ getShownInCounterArea()
| bool AbstractCounter::getShownInCounterArea |
( |
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const |
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inline |
◆ getValue()
| int AbstractCounter::getValue |
( |
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const |
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inline |
◆ hoverEnterEvent()
| void AbstractCounter::hoverEnterEvent |
( |
QGraphicsSceneHoverEvent * | event | ) |
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overrideprotected |
◆ hoverLeaveEvent()
| void AbstractCounter::hoverLeaveEvent |
( |
QGraphicsSceneHoverEvent * | event | ) |
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overrideprotected |
◆ incrementCounter
| void AbstractCounter::incrementCounter |
( |
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privateslot |
◆ mousePressEvent()
| void AbstractCounter::mousePressEvent |
( |
QGraphicsSceneMouseEvent * | event | ) |
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overrideprotected |
◆ refreshShortcuts
| void AbstractCounter::refreshShortcuts |
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privateslot |
◆ retranslateUi()
| void AbstractCounter::retranslateUi |
( |
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◆ setCounter
| void AbstractCounter::setCounter |
( |
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privateslot |
◆ setShortcutsActive()
| void AbstractCounter::setShortcutsActive |
( |
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◆ setShortcutsInactive()
| void AbstractCounter::setShortcutsInactive |
( |
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◆ setValue()
| void AbstractCounter::setValue |
( |
int | _value | ) |
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◆ aDec
| QAction * AbstractCounter::aDec |
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private |
◆ aInc
| QAction * AbstractCounter::aInc |
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private |
◆ aSet
| QAction* AbstractCounter::aSet |
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private |
◆ deleteAfterDialog
| bool AbstractCounter::deleteAfterDialog |
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private |
◆ dialogSemaphore
| bool AbstractCounter::dialogSemaphore |
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private |
◆ hovered
| bool AbstractCounter::hovered |
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protected |
◆ id
◆ menu
◆ name
| QString AbstractCounter::name |
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protected |
◆ player
| Player* AbstractCounter::player |
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protected |
◆ shortcutActive
| bool AbstractCounter::shortcutActive |
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private |
◆ shownInCounterArea
| bool AbstractCounter::shownInCounterArea |
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private |
◆ useNameForShortcut
| bool AbstractCounter::useNameForShortcut |
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protected |
◆ value
| int AbstractCounter::value |
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protected |
The documentation for this class was generated from the following files: