Cockatrice 2026-06-01-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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noop_card_set_priority_controller.h
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1#ifndef COCKATRICE_NOOP_CARD_SET_PRIORITY_CONTROLLER_H
2#define COCKATRICE_NOOP_CARD_SET_PRIORITY_CONTROLLER_H
3
5
7{
8public:
9 void setSortKey(QString /* shortName */, unsigned int /* sortKey */) override
10 {
11 }
12 void setEnabled(QString /* shortName */, bool /* enabled */) override
13 {
14 }
15 void setIsKnown(QString /* shortName */, bool /* isknown */) override
16 {
17 }
18
19 unsigned int getSortKey(QString /* shortName */) const override
20 {
21 return 0;
22 }
23 bool isEnabled(QString /* shortName */) const override
24 {
25 return true;
26 }
27 bool isKnown(QString /* shortName */) const override
28 {
29 return true;
30 }
31
32 void saveSets(const QVector<SetSaveData> & /* data */) override
33 {
34 }
35};
36
37#endif // COCKATRICE_NOOP_CARD_SET_PRIORITY_CONTROLLER_H
Definition interface_card_set_priority_controller.h:7
Definition noop_card_set_priority_controller.h:7
void saveSets(const QVector< SetSaveData > &) override
Definition noop_card_set_priority_controller.h:32
unsigned int getSortKey(QString) const override
Definition noop_card_set_priority_controller.h:19
void setEnabled(QString, bool) override
Definition noop_card_set_priority_controller.h:12
bool isKnown(QString) const override
Definition noop_card_set_priority_controller.h:27
void setSortKey(QString, unsigned int) override
Definition noop_card_set_priority_controller.h:9
bool isEnabled(QString) const override
Definition noop_card_set_priority_controller.h:23
void setIsKnown(QString, bool) override
Definition noop_card_set_priority_controller.h:15