Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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Command_RevealCards Struct Reference

Classes

struct  GameCommand

Public Attributes

optional string zone_name = 1
repeated sint32 card_id = 2 [packed = false]
optional sint32 player_id = 3 [default = -1]
optional bool grant_write_access = 4
optional sint32 top_cards = 5 [default = -1]

Member Data Documentation

◆ card_id

repeated sint32 Command_RevealCards::card_id = 2 [packed = false]

◆ grant_write_access

optional bool Command_RevealCards::grant_write_access = 4

◆ player_id

optional sint32 Command_RevealCards::player_id = 3 [default = -1]

◆ top_cards

optional sint32 Command_RevealCards::top_cards = 5 [default = -1]

◆ zone_name

optional string Command_RevealCards::zone_name = 1

The documentation for this struct was generated from the following file: