This is the complete list of members for GameEventStorage, including all inherited members.
| enqueueGameEvent(const ::google::protobuf::Message &event, int playerId, GameEventStorageItem::EventRecipients recipients=GameEventStorageItem::SendToPrivate|GameEventStorageItem::SendToOthers, int _privatePlayerId=-1) | GameEventStorage | |
| forcedByJudge | GameEventStorage | private |
| gameEventContext | GameEventStorage | private |
| gameEventList | GameEventStorage | private |
| GameEventStorage() | GameEventStorage | |
| getGameEventContext() const | GameEventStorage | inline |
| getGameEventList() const | GameEventStorage | inline |
| getPrivatePlayerId() const | GameEventStorage | inline |
| overwriteOwnership | GameEventStorage | private |
| privatePlayerId | GameEventStorage | private |
| sendToGame(Server_Game *game) | GameEventStorage | |
| setForcedByJudge(int playerId) | GameEventStorage | inline |
| setGameEventContext(const ::google::protobuf::Message &_gameEventContext) | GameEventStorage | |
| setOverwriteOwnership(bool shouldOverwriteOwnership) | GameEventStorage | inline |
| ~GameEventStorage() | GameEventStorage |