Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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abstract_client.cpp File Reference
#include "abstract_client.h"
#include <google/protobuf/descriptor.h>
#include <libcockatrice/protocol/featureset.h>
#include <libcockatrice/protocol/get_pb_extension.h>
#include <libcockatrice/protocol/pb/commands.pb.h>
#include <libcockatrice/protocol/pb/event_add_to_list.pb.h>
#include <libcockatrice/protocol/pb/event_connection_closed.pb.h>
#include <libcockatrice/protocol/pb/event_game_joined.pb.h>
#include <libcockatrice/protocol/pb/event_list_rooms.pb.h>
#include <libcockatrice/protocol/pb/event_notify_user.pb.h>
#include <libcockatrice/protocol/pb/event_remove_from_list.pb.h>
#include <libcockatrice/protocol/pb/event_replay_added.pb.h>
#include <libcockatrice/protocol/pb/event_server_identification.pb.h>
#include <libcockatrice/protocol/pb/event_server_message.pb.h>
#include <libcockatrice/protocol/pb/event_server_shutdown.pb.h>
#include <libcockatrice/protocol/pb/event_user_joined.pb.h>
#include <libcockatrice/protocol/pb/event_user_left.pb.h>
#include <libcockatrice/protocol/pb/event_user_message.pb.h>
#include <libcockatrice/protocol/pb/server_message.pb.h>
#include <libcockatrice/protocol/pending_command.h>
Include dependency graph for abstract_client.cpp: