Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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GameEventContainer Struct Reference
Collaboration diagram for GameEventContainer:
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Public Attributes

optional uint32 game_id = 1
repeated GameEvent event_list = 2
optional GameEventContext context = 3
optional uint32 seconds_elapsed = 4
optional uint32 forced_by_judge = 5

Member Data Documentation

◆ context

optional GameEventContext GameEventContainer::context = 3

◆ event_list

repeated GameEvent GameEventContainer::event_list = 2

◆ forced_by_judge

optional uint32 GameEventContainer::forced_by_judge = 5

◆ game_id

optional uint32 GameEventContainer::game_id = 1

◆ seconds_elapsed

optional uint32 GameEventContainer::seconds_elapsed = 4

The documentation for this struct was generated from the following file: