7#ifndef COCKATRICE_VIEW_ZONE_LOGIC_H
8#define COCKATRICE_VIEW_ZONE_LOGIC_H
11#include <qtmetamacros.h>
42 bool _writeableRevealZone,
44 QObject *parent =
nullptr);
Definition card_item.h:33
Definition card_zone_logic.h:27
CardZoneLogic(PlayerLogic *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QObject *parent=nullptr)
Definition card_zone_logic.cpp:32
Definition player_logic.h:56
void setWriteableRevealZone(bool _writeableRevealZone)
Definition view_zone_logic.cpp:171
bool revealZone
Definition view_zone_logic.h:27
CardAction
Definition view_zone_logic.h:32
@ ADD_CARD
Definition view_zone_logic.h:34
@ INITIALIZE
Definition view_zone_logic.h:33
@ REMOVE_CARD
Definition view_zone_logic.h:35
int numberCards
Definition view_zone_logic.h:26
bool getIsReversed() const
Definition view_zone_logic.h:66
void updateCardIds(CardAction action)
Definition view_zone_logic.cpp:99
bool prepareAddCard(int x)
Definition view_zone_logic.cpp:45
void clearCards()
Removes all cards from the view, without touching anything else. Used in replay rewind.
Definition view_zone_logic.cpp:163
void addCardImpl(CardItem *card, int x, int y) override
Definition view_zone_logic.cpp:78
void removeCard(int position, bool toNewZone)
Definition view_zone_logic.cpp:133
CardZoneLogic * getOriginalZone() const
Definition view_zone_logic.h:71
bool getRevealZone() const
Definition view_zone_logic.h:57
CardZoneLogic * origZone
Definition view_zone_logic.h:25
int getNumberCards() const
Definition view_zone_logic.h:53
bool writeableRevealZone
Definition view_zone_logic.h:27
bool getWriteableRevealZone() const
Definition view_zone_logic.h:61
bool isReversed
Definition view_zone_logic.h:28
ZoneViewZoneLogic(PlayerLogic *_player, CardZoneLogic *_origZone, int _numberCards, bool _revealZone, bool _writeableRevealZone, bool _isReversed, QObject *parent=nullptr)
Definition view_zone_logic.cpp:19