20#include <QtCore/QXmlStreamReader>
95 void setName(
const QString &_name = QString())
103 void setTags(
const QStringList &_tags = QStringList())
125 metadata.lastLoadedTimestamp = _lastLoadedTimestamp;
136 explicit DeckList(
const QString &nativeString);
184 return metadata.lastLoadedTimestamp;
210 void write(QXmlStreamWriter *xml)
const;
221 bool preserveMetadata,
222 const std::function<QString(
const QString &)> &cardNameNormalizer);
223 bool loadFromFile_Plain(QIODevice *device,
const std::function<QString(
const QString &)> &cardNameNormalizer);
224 bool saveToStream_Plain(QTextStream &stream,
bool prefixSideboardCards,
bool slashTappedOutSplitCards)
const;
226 saveToFile_Plain(QIODevice *device,
bool prefixSideboardCards =
true,
bool slashTappedOutSplitCards =
false)
const;
227 QString
writeToString_Plain(
bool prefixSideboardCards =
true,
bool slashTappedOutSplitCards =
false)
const;
232 void cleanList(
bool preserveMetadata =
false);
237 QStringList
getCardList(
const QSet<QString> &restrictToZones = {})
const;
238 QList<CardRef>
getCardRefList(
const QSet<QString> &restrictToZones = {})
const;
239 QList<const DecklistCardNode *>
getCardNodes(
const QSet<QString> &restrictToZones = {})
const;
240 QList<const InnerDecklistNode *>
getZoneNodes(
const QSet<QString> &restrictToZones = {})
const;
243 DecklistCardNode *
addCard(
const QString &cardName,
244 const QString &zoneName,
246 const QString &cardSetName = QString(),
247 const QString &cardSetCollectorNumber = QString(),
248 const QString &cardProviderId = QString(),
249 const bool formatLegal =
true);
263 void forEachCard(
const std::function<
void(InnerDecklistNode *, DecklistCardNode *)> &func)
const;
Base class for all nodes in the deck list tree.
Definition abstract_deck_list_node.h:73
Core in-memory container for card and set data.
Definition card_database.h:30
bool readElement(QXmlStreamReader *xml)
Definition deck_list.cpp:61
QStringList getTags() const
Definition deck_list.h:170
DecklistNodeTree * getTree()
Gets a pointer to the underlying node tree. Note: DO NOT call this method unless the object needs to ...
Definition deck_list.h:147
void addTag(const QString &_tag)
Definition deck_list.h:107
PlaymatInfo getPlaymat() const
Definition deck_list.h:178
QList< CardRef > getCardRefList(const QSet< QString > &restrictToZones={}) const
Definition deck_list.cpp:472
bool saveToFile_Plain(QIODevice *device, bool prefixSideboardCards=true, bool slashTappedOutSplitCards=false) const
Definition deck_list.cpp:434
QMap< QString, SideboardPlan > sideboardPlans
Named sideboard plans.
Definition deck_list.h:83
void setLastLoadedTimestamp(const QString &_lastLoadedTimestamp=QString())
Definition deck_list.h:123
DeckListMemento createMemento(const QString &reason) const
Definition deck_list.cpp:551
const Metadata & getMetadata() const
Definition deck_list.h:158
void setBannerCard(const CardRef &_bannerCard={})
Definition deck_list.h:115
bool loadFromString_Native(const QString &nativeString)
Definition deck_list.cpp:205
void clearTags()
Definition deck_list.h:111
bool isEmpty() const
Definition deck_list.h:233
void refreshDeckHash()
Definition deck_list.cpp:538
void setPlaymat(const PlaymatInfo &_playmat={})
Definition deck_list.h:119
QList< const InnerDecklistNode * > getZoneNodes(const QSet< QString > &restrictToZones={}) const
Definition deck_list.cpp:488
bool saveToFile_Native(QIODevice *device) const
Definition deck_list.cpp:227
DeckList()
Construct an empty deck.
Definition deck_list.cpp:31
void setGameFormat(const QString &_gameFormat=QString())
Definition deck_list.h:127
void forEachCard(const std::function< void(InnerDecklistNode *, DecklistCardNode *)> &func) const
Apply a function to every card in the deck tree.
Definition deck_list.cpp:546
bool loadFromFile_Plain(QIODevice *device, const std::function< QString(const QString &)> &cardNameNormalizer)
Definition deck_list.cpp:407
void setCurrentSideboardPlan(const QList< MoveCard_ToZone > &plan)
Definition deck_list.cpp:56
QString getGameFormat() const
Definition deck_list.h:186
void cleanList(bool preserveMetadata=false)
Definition deck_list.cpp:453
QString writeToString_Native() const
Definition deck_list.cpp:211
QString getName() const
Definition deck_list.h:162
bool loadFromXml(QXmlStreamReader *xml)
Definition deck_list.cpp:175
const QMap< QString, SideboardPlan > & getSideboardPlans() const
Definition deck_list.h:201
QString getComments() const
Definition deck_list.h:166
void restoreMemento(const DeckListMemento &m)
Definition deck_list.cpp:556
CardRef getBannerCard() const
Definition deck_list.h:174
QString getLastLoadedTimestamp() const
Definition deck_list.h:182
Metadata metadata
Deck metadata that is stored in the deck file.
Definition deck_list.h:82
bool loadFromFile_Native(QIODevice *device)
Definition deck_list.cpp:221
QList< const DecklistCardNode * > getCardNodes(const QSet< QString > &restrictToZones={}) const
Definition deck_list.cpp:483
void write(QXmlStreamWriter *xml) const
Definition deck_list.cpp:157
QString cachedDeckHash
Cached deck hash, recalculated lazily. An empty string indicates the cache is invalid.
Definition deck_list.h:90
QString getDeckHash() const
Definition deck_list.cpp:525
int getSideboardSize() const
Definition deck_list.cpp:493
QStringList getCardList(const QSet< QString > &restrictToZones={}) const
Definition deck_list.cpp:462
QString writeToString_Plain(bool prefixSideboardCards=true, bool slashTappedOutSplitCards=false) const
Definition deck_list.cpp:440
QList< MoveCard_ToZone > getCurrentSideboardPlan() const
Definition deck_list.cpp:47
bool isBlankDeck() const
Definition deck_list.h:192
bool saveToStream_Plain(QTextStream &stream, bool prefixSideboardCards, bool slashTappedOutSplitCards) const
Definition deck_list.cpp:413
void setComments(const QString &_comments=QString())
Definition deck_list.h:99
void setTags(const QStringList &_tags=QStringList())
Definition deck_list.h:103
DecklistCardNode * addCard(const QString &cardName, const QString &zoneName, int position=-1, const QString &cardSetName=QString(), const QString &cardSetCollectorNumber=QString(), const QString &cardProviderId=QString(), const bool formatLegal=true)
Definition deck_list.cpp:505
bool loadFromStream_Plain(QTextStream &stream, bool preserveMetadata, const std::function< QString(const QString &)> &cardNameNormalizer)
Definition deck_list.cpp:247
DecklistNodeTree tree
The deck tree (zones + cards).
Definition deck_list.h:84
void setName(const QString &_name=QString())
Definition deck_list.h:95
Concrete node type representing an actual card entry in the deck.
Definition deck_list_card_node.h:48
Definition deck_list_node_tree.h:11
Represents a container node in the deck list hierarchy (zones and groupings).
Definition inner_deck_list_node.h:64
Defines the InnerDecklistNode class, which represents structural nodes (zones and groups) in the deck...
A resolved playmat (card + positioning parameters).
Definition playmat_params.h:42