Cockatrice 2026-01-14-Development-2.11.0-beta.46
A cross-platform virtual tabletop for multiplayer card games
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DeckList::Metadata Struct Reference

#include <deck_list.h>

Collaboration diagram for DeckList::Metadata:
[legend]

Public Member Functions

bool isEmpty () const
 Checks if all values (except for lastLoadedTimestamp) in the metadata is empty.

Public Attributes

QString name
 User-defined deck name.
QString comments
 Free-form comments or notes.
QString gameFormat
 The name of the game format this deck contains legal cards for.
CardRef bannerCard
 Optional representative card for the deck.
QStringList tags
 User-defined tags for deck classification.
QString lastLoadedTimestamp
 Timestamp string of last load.

Member Function Documentation

◆ isEmpty()

bool DeckList::Metadata::isEmpty ( ) const

Checks if all values (except for lastLoadedTimestamp) in the metadata is empty.

Member Data Documentation

◆ bannerCard

CardRef DeckList::Metadata::bannerCard

Optional representative card for the deck.

◆ comments

QString DeckList::Metadata::comments

Free-form comments or notes.

◆ gameFormat

QString DeckList::Metadata::gameFormat

The name of the game format this deck contains legal cards for.

◆ lastLoadedTimestamp

QString DeckList::Metadata::lastLoadedTimestamp

Timestamp string of last load.

◆ name

QString DeckList::Metadata::name

User-defined deck name.

◆ tags

QStringList DeckList::Metadata::tags

User-defined tags for deck classification.


The documentation for this struct was generated from the following files:
  • libcockatrice_deck_list/libcockatrice/deck_list/deck_list.h
  • libcockatrice_deck_list/libcockatrice/deck_list/deck_list.cpp