Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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RemoteReplayList_TreeModel::MatchNode Class Reference
Inheritance diagram for RemoteReplayList_TreeModel::MatchNode:
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Collaboration diagram for RemoteReplayList_TreeModel::MatchNode:
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Public Member Functions

 MatchNode (const ServerInfo_ReplayMatch &_matchInfo)
 ~MatchNode () override
void clearTree ()
const ServerInfo_ReplayMatch & getMatchInfo ()
void updateMatchInfo (const ServerInfo_ReplayMatch &_matchInfo)
Public Member Functions inherited from RemoteReplayList_TreeModel::Node
 Node (const QString &_name)
virtual ~Node ()=default
QString getName () const

Private Attributes

ServerInfo_ReplayMatch matchInfo

Additional Inherited Members

Protected Attributes inherited from RemoteReplayList_TreeModel::Node
QString name

Constructor & Destructor Documentation

◆ MatchNode()

RemoteReplayList_TreeModel::MatchNode::MatchNode ( const ServerInfo_ReplayMatch & _matchInfo)
explicit
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◆ ~MatchNode()

RemoteReplayList_TreeModel::MatchNode::~MatchNode ( )
override

Member Function Documentation

◆ clearTree()

void RemoteReplayList_TreeModel::MatchNode::clearTree ( )

◆ getMatchInfo()

const ServerInfo_ReplayMatch & RemoteReplayList_TreeModel::MatchNode::getMatchInfo ( )
inline
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◆ updateMatchInfo()

void RemoteReplayList_TreeModel::MatchNode::updateMatchInfo ( const ServerInfo_ReplayMatch & _matchInfo)

Member Data Documentation

◆ matchInfo

ServerInfo_ReplayMatch RemoteReplayList_TreeModel::MatchNode::matchInfo
private

The documentation for this class was generated from the following files: