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Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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Classes | |
| struct | GameCommand |
Public Attributes | |
| optional sint32 | start_player_id = 1 [default = -1] |
| optional string | start_zone = 2 |
| optional sint32 | start_card_id = 3 [default = -1] |
| optional sint32 | target_player_id = 4 [default = -1] |
| optional string | target_zone = 5 |
| optional sint32 | target_card_id = 6 [default = -1] |
| optional color | arrow_color = 7 |
| optional sint32 | delete_in_phase = 8 |
Command to draw an arrow from cards to either other cards or a player
| optional color Command_CreateArrow::arrow_color = 7 |
the color of the arrow
| optional sint32 Command_CreateArrow::delete_in_phase = 8 |
the phase that this arrow is deleted in, arrows are deleted when this or a later phase is activated and also when the phase moves back before the current phase or the turn is passed, when not set the arrow is deleted immediately when the phase is changed
| optional sint32 Command_CreateArrow::start_card_id = 3 [default = -1] |
the id of the card that the arrow is drawn from
| optional sint32 Command_CreateArrow::start_player_id = 1 [default = -1] |
the player that has the card the arrow is drawn from
| optional string Command_CreateArrow::start_zone = 2 |
the zone that the card the arrow is drawn from is in
| optional sint32 Command_CreateArrow::target_card_id = 6 [default = -1] |
the id of the card that the arrow is drawn to, the player will be targeted if this is absent
| optional sint32 Command_CreateArrow::target_player_id = 4 [default = -1] |
the player that has the card the arrow is drawn to, or that the arrow is drawn to if not a card
| optional string Command_CreateArrow::target_zone = 5 |
the zone that the card the arrow is drawn to is in, the player will be targeted if this is absent