Dialog for editing the user-level playmat collection.
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#include <playmat_collection_dialog.h>
Dialog for editing the user-level playmat collection.
The collection is the fallback used when a deck has no playmat of its own. It supports multiple entries and a pick mode (always first / round-robin / random). The dialog edits a working copy and writes it to the settings only when accepted.
◆ PlaymatCollectionDialog()
| PlaymatCollectionDialog::PlaymatCollectionDialog |
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QWidget * | parent = nullptr | ) |
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explicit |
◆ accept()
| void PlaymatCollectionDialog::accept |
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override |
◆ addPlaymat
| void PlaymatCollectionDialog::addPlaymat |
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privateslot |
◆ currentRow()
| int PlaymatCollectionDialog::currentRow |
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const |
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private |
◆ editPlaymat
| void PlaymatCollectionDialog::editPlaymat |
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privateslot |
◆ movePlaymatDown
| void PlaymatCollectionDialog::movePlaymatDown |
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privateslot |
◆ movePlaymatUp
| void PlaymatCollectionDialog::movePlaymatUp |
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privateslot |
◆ removePlaymat
| void PlaymatCollectionDialog::removePlaymat |
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privateslot |
◆ retranslateUi()
| void PlaymatCollectionDialog::retranslateUi |
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private |
◆ selectionChanged
| void PlaymatCollectionDialog::selectionChanged |
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privateslot |
◆ setupUi()
| void PlaymatCollectionDialog::setupUi |
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private |
◆ addButton
| QPushButton* PlaymatCollectionDialog::addButton |
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private |
◆ editButton
| QPushButton* PlaymatCollectionDialog::editButton |
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private |
◆ modeCombo
| QComboBox* PlaymatCollectionDialog::modeCombo |
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private |
◆ modeLabel
| QLabel* PlaymatCollectionDialog::modeLabel |
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private |
◆ moveDownButton
| QPushButton* PlaymatCollectionDialog::moveDownButton |
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private |
◆ moveUpButton
| QPushButton* PlaymatCollectionDialog::moveUpButton |
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private |
◆ playmatList
| QListWidget* PlaymatCollectionDialog::playmatList |
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private |
◆ playmats
Working copy edited by the dialog.
◆ removeButton
| QPushButton* PlaymatCollectionDialog::removeButton |
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private |
The documentation for this class was generated from the following files: