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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "settings_migration.h"#include <QChar>#include <QDateTime>#include <QDebug>#include <QDir>#include <QDirIterator>#include <QFile>#include <QFileInfo>#include <QFileInfoList>#include <QFlags>#include <QList>#include <QLoggingCategory>#include <QMap>#include <QMessageLogger>#include <QSettings>#include <QSharedPointer>#include <QStringList>#include <QStringLiteral>#include <QVariant>#include <algorithm>#include <utility>Functions | |
| Q_LOGGING_CATEGORY (SettingsMigrationLog, "settings_migration") | |
| static bool | hasPendingGlobalIniSettings (const QString &settingsPath) |
| static void | migrateTabsSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateSoundSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateGameSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateChatSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateCacheStorageSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateUpdatesSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migratePersonalSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateCardsDisplaySettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateCardCounterSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateInterfaceSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateDownloadSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateAppearanceSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateNetworkSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migratePathsSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateVisualDeckStorageSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateDeckEditorSettings (const QString &settingsPath, QSettings &globalIni) |
| static void | migrateLegacySets (const QString &settingsPath) |
| static void | migrateLegacyServers (const QString &settingsPath) |
| static void | migrateLegacyMessages (const QString &settingsPath) |
| static const QMap< QString, QString > & | renamedGameFilterKeys () |
| static void | migrateLegacyGameFilters (const QString &settingsPath) |
| static bool | gameFiltersCamelCaseMigrationPending (const QString &settingsPath) |
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| static const QString | MIGRATION_SENTINEL_KEY = QStringLiteral("migration/perfile_complete") |
| static const QString | LEGACY_GAME_FILTERS_GAME_TYPE_PREFIX = QStringLiteral("filter_games/game_type/") |
| static const QString | GAME_FILTERS_GAME_TYPE_PREFIX = QStringLiteral("filter_games/gameType/") |
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True when global.ini holds keys that migrateSettingsFromGlobalIni() would still move, i.e. the exact condition that function uses to decide whether it has work to do. If a user runs an older Cockatrice build that writes to global.ini (non-sentinel keys) and then upgrades back, those new keys would otherwise be silently ignored, so they are re-migrated instead.
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gamefilters.ini keys renamed to camelCase by #7084. Profiles that migrated from the legacy native store before that rename still hold the old snake_case keys, which nothing reads anymore, so their saved filters silently stopped loading.
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