Cockatrice
2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
Loading...
Searching...
No Matches
custom_zone_menu.h
Go to the documentation of this file.
1
6
7
#ifndef COCKATRICE_CUSTOM_ZONE_MENU_H
8
#define COCKATRICE_CUSTOM_ZONE_MENU_H
9
10
#include <QMenu>
11
12
class
Player
;
13
class
CustomZoneMenu
:
public
QMenu
14
{
15
Q_OBJECT
16
public
:
17
explicit
CustomZoneMenu
(
Player
*
player
);
18
void
retranslateUi
();
19
20
private
:
21
Player
*
player
;
22
private
slots:
23
void
clearCustomZonesMenu
();
24
void
addViewCustomZoneActionToCustomZoneMenu
(QString zoneName);
25
};
26
27
#endif
// COCKATRICE_CUSTOM_ZONE_MENU_H
CustomZoneMenu::clearCustomZonesMenu
void clearCustomZonesMenu()
Definition
custom_zone_menu.cpp:28
CustomZoneMenu::player
Player * player
Definition
custom_zone_menu.h:21
CustomZoneMenu::retranslateUi
void retranslateUi()
Definition
custom_zone_menu.cpp:16
CustomZoneMenu::CustomZoneMenu
CustomZoneMenu(Player *player)
Definition
custom_zone_menu.cpp:5
CustomZoneMenu::addViewCustomZoneActionToCustomZoneMenu
void addViewCustomZoneActionToCustomZoneMenu(QString zoneName)
Definition
custom_zone_menu.cpp:34
Player
Definition
player.h:65
cockatrice
src
game
player
menu
custom_zone_menu.h
Generated by
1.14.0