9#include <QReadWriteLock>
10#include <libcockatrice/protocol/pb/commands.pb.h>
11#include <libcockatrice/protocol/pb/serverinfo_ban.pb.h>
12#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
27class GameEventContainer;
28class CommandContainer;
29class Command_JoinGame;
56 explicit Server(QObject *parent =
nullptr);
60 const QString &password,
61 bool passwordNeedsHash,
65 QString &clientVersion,
66 QString &connectionType);
74 const QMap<QString, Server_ProtocolHandler *> &
getUsers()
const
84 return QMap<QString, bool>();
185 void sendIsl_Response(
const Response &item,
int serverId = -1, qint64 sessionId = -1);
188 void sendIsl_RoomEvent(
const RoomEvent &item,
int serverId = -1, qint64 sessionId = -1);
189 void sendIsl_GameCommand(
const CommandContainer &item,
int serverId, qint64 sessionId,
int roomId,
int playerId);
190 void sendIsl_RoomCommand(
const CommandContainer &item,
int serverId, qint64 sessionId,
int roomId);
222 void externalRoomSay(
int roomId,
const QString &userName,
const QString &message);
241 QMap<QString, Server_ProtocolHandler *>
users;
Represents a complete deck, including metadata, zones, cards, and sideboard plans.
Definition deck_list.h:127
Definition server_abstractuserinterface.h:20
Definition server_database_interface.h:9
Definition server_game.h:47
Definition server_protocolhandler.h:46
Definition server_room.h:27
int getUsersCount() const
Definition server.cpp:571
virtual bool getMaxUserLimitEnabled() const
Definition server.h:113
void externalRoomSay(int roomId, const QString &userName, const QString &message)
Definition server.cpp:379
void removeClient(Server_ProtocolHandler *player)
Definition server.cpp:227
virtual bool getClientIDRequiredEnabled() const
Definition server.h:105
const QMap< QString, Server_ProtocolHandler * > & getUsers() const
Definition server.h:74
virtual QMap< QString, bool > getServerRequiredFeatureList() const
Definition server.h:82
QReadWriteLock persistentPlayersLock
Definition server.h:213
void externalUserJoined(const ServerInfo_User &userInfo)
Definition server.cpp:283
virtual int getMaxGameInactivityTime() const
Definition server.h:133
virtual bool permitUnregisteredUsers() const
Definition server.h:97
QMap< qint64, Server_AbstractUserInterface * > externalUsersBySessionId
Definition server.h:242
void addPersistentPlayer(const QString &userName, int roomId, int gameId, int playerId)
Definition server.cpp:186
void externalUserLeft(const QString &userName)
Definition server.cpp:307
virtual int getMaxGamesPerUser() const
Definition server.h:153
void broadcastRoomUpdate(const ServerInfo_Room &roomInfo, bool sendToIsl=false)
Definition server.cpp:540
virtual QString getRequiredFeatures() const
Definition server.h:93
virtual bool getEnableLogQuery() const
Definition server.h:117
QMultiMap< QString, PlayerReference > persistentPlayers
Definition server.h:212
const QMap< int, Server_Room * > & getRooms()
Definition server.h:68
virtual int getMaxPlayerInactivityTime() const
Definition server.h:137
void removePersistentPlayer(const QString &userName, int roomId, int gameId, int playerId)
Definition server.cpp:192
virtual QString getLoginMessage() const
Definition server.h:89
void prepareDestroy()
Definition server.cpp:55
virtual void doSendIslMessage(const IslMessage &, int)
Definition server.h:232
AuthenticationResult loginUser(Server_ProtocolHandler *session, QString &name, const QString &password, bool passwordNeedsHash, QString &reason, int &secondsLeft, QString &clientid, QString &clientVersion, QString &connectionType)
Definition server.cpp:76
void externalRoomRemoveMessages(int roomId, const QString &userName, int amount)
Definition server.cpp:395
void externalRoomUserJoined(int roomId, const ServerInfo_User &userInfo)
Definition server.cpp:353
QMap< QString, Server_AbstractUserInterface * > externalUsers
Definition server.h:243
int getWebSocketUserCount() const
Definition server.h:206
virtual int getMaxUserTotal() const
Definition server.h:165
void externalJoinGameCommandReceived(const Command_JoinGame &cmd, int cmdId, int roomId, int serverId, qint64 sessionId)
Definition server.cpp:421
void addRoom(Server_Room *newRoom)
Definition server.cpp:561
QReadWriteLock roomsLock
Definition server.h:55
int nextLocalGameId
Definition server.h:214
virtual int getMaxCommandCountPerInterval() const
Definition server.h:161
const QMap< qint64, Server_ProtocolHandler * > & getUsersBySessionId() const
Definition server.h:78
void sendIsl_RoomCommand(const CommandContainer &item, int serverId, qint64 sessionId, int roomId)
Definition server.cpp:648
void addClient(Server_ProtocolHandler *player)
Definition server.cpp:215
QMap< int, Server_Room * > rooms
Definition server.h:244
virtual int getServerID() const
Definition server.h:169
virtual int getCommandCountingInterval() const
Definition server.h:157
Server_AbstractUserInterface * findUser(const QString &userName) const
Definition server.cpp:204
void sigSendIslMessage(const IslMessage &message, int serverId)
QReadWriteLock clientsLock
Definition server.h:55
virtual int getMessageCountingInterval() const
Definition server.h:141
void externalResponseReceived(const Response &resp, qint64 sessionId)
Definition server.cpp:526
Server(QObject *parent=nullptr)
Definition server.cpp:40
QMap< QThread *, Server_DatabaseInterface * > databaseInterfaces
Definition server.h:245
QList< Server_ProtocolHandler * > clients
Definition server.h:239
QMutex nextLocalGameIdMutex
Definition server.h:215
void externalRoomUserLeft(int roomId, const QString &userName)
Definition server.cpp:366
virtual int getClientKeepAlive() const
Definition server.h:129
void endSession(qint64 sessionId)
int getNextLocalGameId()
Definition server.h:179
const QMap< QString, Server_AbstractUserInterface * > & getExternalUsers() const
Definition server.h:192
QMap< QString, Server_ProtocolHandler * > users
Definition server.h:241
void sendIsl_SessionEvent(const SessionEvent &item, int serverId=-1, qint64 sessionId=-1)
Definition server.cpp:601
virtual bool permitCreateGameAsJudge() const
Definition server.h:173
Server_DatabaseInterface * getDatabaseInterface() const
Definition server.cpp:71
virtual int getMaxMessageCountPerInterval() const
Definition server.h:145
void sendIsl_GameEventContainer(const GameEventContainer &item, int serverId=-1, qint64 sessionId=-1)
Definition server.cpp:612
void sendIsl_GameCommand(const CommandContainer &item, int serverId, qint64 sessionId, int roomId, int playerId)
Definition server.cpp:634
int tcpUserCount
Definition server.h:214
virtual int getIdleClientTimeout() const
Definition server.h:125
void externalGameEventContainerReceived(const GameEventContainer &cont, qint64 sessionId)
Definition server.cpp:512
void sendIsl_Response(const Response &item, int serverId=-1, qint64 sessionId=-1)
Definition server.cpp:590
int webSocketUserCount
Definition server.h:214
void externalGameCommandContainerReceived(const CommandContainer &cont, int playerId, int serverId, qint64 sessionId)
Definition server.cpp:456
QMap< qint64, Server_ProtocolHandler * > usersBySessionId
Definition server.h:240
virtual int getMaxMessageSizePerInterval() const
Definition server.h:149
virtual bool getRegOnlyServerEnabled() const
Definition server.h:109
QList< QString > getOnlineModeratorList() const
Definition server.cpp:268
int getGamesCount() const
Definition server.cpp:577
virtual bool getGameShouldPing() const
Definition server.h:101
~Server() override=default
QList< PlayerReference > getPersistentPlayerReferences(const QString &userName) const
Definition server.cpp:198
void setDatabaseInterface(Server_DatabaseInterface *_databaseInterface)
Definition server.cpp:65
void sendIsl_RoomEvent(const RoomEvent &item, int serverId=-1, qint64 sessionId=-1)
Definition server.cpp:623
int getTCPUserCount() const
Definition server.h:202
void externalRoomGameListChanged(int roomId, const ServerInfo_Game &gameInfo)
Definition server.cpp:408
virtual bool getStoreReplaysEnabled() const
Definition server.h:121
AuthenticationResult
Definition server.h:32
@ UserIsInactive
Definition server.h:40
@ UnknownUser
Definition server.h:35
@ RegistrationRequired
Definition server.h:39
@ UserIsBanned
Definition server.h:37
@ ClientIdRequired
Definition server.h:41
@ PasswordRight
Definition server.h:34
@ WouldOverwriteOldSession
Definition server.h:36
@ UsernameInvalid
Definition server.h:38
@ NotLoggedIn
Definition server.h:33