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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <server_abstractuserinterface.h>
Static Public Member Functions | |
| static SessionEvent * | prepareSessionEvent (const ::google::protobuf::Message &sessionEvent) |
Protected Attributes | |
| Server * | server |
| Protected Attributes inherited from ServerInfo_User_Container | |
| ServerInfo_User * | userInfo |
Private Attributes | |
| QMutex | gameListMutex |
| QMap< int, QPair< int, int > > | games |
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inlineexplicit |
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inline |
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inlineoverride |
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
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inline |
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
| void Server_AbstractUserInterface::joinPersistentGames | ( | ResponseContainer & | rc | ) |
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virtual |
| void Server_AbstractUserInterface::playerAddedToGame | ( | int | gameId, |
| int | roomId, | ||
| int | playerId ) |
| void Server_AbstractUserInterface::playerRemovedFromGame | ( | Server_Game * | game | ) |
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static |
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
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pure virtual |
Implemented in Server_ProtocolHandler, and Server_RemoteUserInterface.
| void Server_AbstractUserInterface::sendProtocolItemByType | ( | ServerMessage::MessageType | type, |
| const ::google::protobuf::Message & | item ) |
| void Server_AbstractUserInterface::sendResponseContainer | ( | const ResponseContainer & | responseContainer, |
| Response::ResponseCode | responseCode ) |
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mutableprivate |
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private |
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protected |