7#ifndef ZONEVIEWWIDGET_H
8#define ZONEVIEWWIDGET_H
14#include <QGraphicsProxyWidget>
15#include <QGraphicsWidget>
28class QGraphicsSceneMouseEvent;
29class QGraphicsSceneWheelEvent;
79 void moveEvent(QGraphicsSceneMoveEvent * )
override;
80 void resizeEvent(QGraphicsSceneResizeEvent * )
override;
87 bool _revealZone =
false,
88 bool _writeableRevealZone =
false,
89 const QList<const ServerInfo_Card *> &cardList = QList<const ServerInfo_Card *>(),
90 bool _isReversed =
false);
Core in-memory container for card and set data.
Definition card_database.h:29
Definition card_zone_logic.h:26
Definition card_zone.h:26
Manages the game board display including players, zones, cards, and animations.
Definition game_scene.h:38
Definition view_zone.h:35
#define QT_STATE_CHANGED_T
Definition macros.h:11