Cockatrice 2026-04-21-Development-2.11.0-beta.61
A virtual tabletop for multiplayer card games
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ServersSettings Member List

This is the complete list of members for ServersSettings, including all inherited members.

addNewServer(const QString &saveName, const QString &serv, const QString &port, const QString &username, const QString &password, bool savePassword, const QString &site=QString())ServersSettings
defaultGroupSettingsManagerprotected
defaultSubGroupSettingsManagerprotected
deleteValue(const QString &name)SettingsManagerprotected
deleteValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
getAutoConnect() constServersSettings
getClearDebugLogStatus(bool abDefaultValue) constServersSettings
getFPHostname(QString defaultHost=SERVERSETTINGS_DEFAULT_HOST) constServersSettings
getFPPlayerName(QString defaultName="") constServersSettings
getFPPort(QString defaultPort=SERVERSETTINGS_DEFAULT_PORT) constServersSettings
getHostname(QString defaultHost=SERVERSETTINGS_DEFAULT_HOST) constServersSettings
getPassword()ServersSettings
getPlayerName(QString defaultName="") constServersSettings
getPort(QString defaultPort=SERVERSETTINGS_DEFAULT_PORT) constServersSettings
getPrevioushostindex(const QString &) constServersSettings
getPreviousHostList() constServersSettings
getPreviousHostLogin() constServersSettings
getPrevioushostName() constServersSettings
getSaveName(QString defaultname="")ServersSettings
getSavePassword() constServersSettings
getSettings() constSettingsManagerprotected
getSite(QString defaultName="")ServersSettings
getValue(const QString &name) constSettingsManager
getValue(const QString &name, const QString &group, const QString &subGroup=QString()) constSettingsManager
removeServer(QString servAddr)ServersSettings
ServersSettings(const QString &settingPath, QObject *parent=nullptr)ServersSettingsexplicitprivate
ServersSettings(const ServersSettings &)ServersSettingsprivate
setAutoConnect(int autoconnect)ServersSettings
setClearDebugLogStatus(bool abIsChecked)ServersSettings
setFPHostName(QString hostname)ServersSettings
setFPPlayerName(QString playerName)ServersSettings
setFPPort(QString port)ServersSettings
setPreviousHostList(QStringList list)ServersSettings
setPreviousHostLogin(int previous)ServersSettings
setPrevioushostName(const QString &)ServersSettings
setSite(QString site)ServersSettings
settingPathSettingsManagerprotected
SettingsCache classServersSettingsfriend
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)SettingsManagerexplicit
setValue(const QVariant &value, const QString &name)SettingsManagerprotected
setValue(const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
sync()SettingsManager
updateExistingServer(QString saveName, QString serv, QString port, QString username, QString password, bool savePassword, QString site=QString())ServersSettings
updateExistingServerWithoutLoss(QString saveName, QString serv=QString(), QString port=QString(), QString site=QString())ServersSettings