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Cockatrice 2026-06-01-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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#include <servers_settings.h>
Public Member Functions | |
| int | getPreviousHostLogin () const |
| int | getPrevioushostindex (const QString &) const |
| QStringList | getPreviousHostList () const |
| QString | getPrevioushostName () const |
| QString | getHostname (QString defaultHost=SERVERSETTINGS_DEFAULT_HOST) const |
| QString | getPort (QString defaultPort=SERVERSETTINGS_DEFAULT_PORT) const |
| QString | getPlayerName (QString defaultName="") const |
| QString | getFPHostname (QString defaultHost=SERVERSETTINGS_DEFAULT_HOST) const |
| QString | getFPPort (QString defaultPort=SERVERSETTINGS_DEFAULT_PORT) const |
| QString | getFPPlayerName (QString defaultName="") const |
| QString | getPassword () |
| QString | getSaveName (QString defaultname="") |
| QString | getSite (QString defaultName="") |
| bool | getSavePassword () const |
| int | getAutoConnect () const |
| void | setPreviousHostLogin (int previous) |
| void | setPrevioushostName (const QString &) |
| void | setPreviousHostList (QStringList list) |
| void | setAutoConnect (int autoconnect) |
| void | setSite (QString site) |
| void | setFPHostName (QString hostname) |
| void | setFPPort (QString port) |
| void | setFPPlayerName (QString playerName) |
| void | addNewServer (const QString &saveName, const QString &serv, const QString &port, const QString &username, const QString &password, bool savePassword, const QString &site=QString()) |
| void | removeServer (QString servAddr) |
| bool | updateExistingServer (QString saveName, QString serv, QString port, QString username, QString password, bool savePassword, QString site=QString()) |
| bool | updateExistingServerWithoutLoss (QString saveName, QString serv=QString(), QString port=QString(), QString site=QString()) |
| void | setClearDebugLogStatus (bool abIsChecked) |
| bool | getClearDebugLogStatus (bool abDefaultValue) const |
| Public Member Functions inherited from SettingsManager | |
| SettingsManager (const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr) | |
| QVariant | getValue (const QString &name) const |
| QVariant | getValue (const QString &name, const QString &group, const QString &subGroup=QString()) const |
| void | batchWrite (std::function< void(QSettings &)> batchWriteFunction) |
| void | sync () |
Private Member Functions | |
| ServersSettings (const QString &settingPath, QObject *parent=nullptr) | |
| ServersSettings (const ServersSettings &) | |
Friends | |
| class | SettingsCache |
Additional Inherited Members | |
| Protected Member Functions inherited from SettingsManager | |
| QSettings | getSettings () const |
| void | setValue (const QVariant &value, const QString &name) |
| void | setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString()) |
| void | deleteValue (const QString &name) |
| void | deleteValue (const QString &name, const QString &group, const QString &subGroup=QString()) |
| Protected Attributes inherited from SettingsManager | |
| QString | settingPath |
| QString | defaultGroup |
| QString | defaultSubGroup |
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explicitprivate |
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private |
| void ServersSettings::addNewServer | ( | const QString & | saveName, |
| const QString & | serv, | ||
| const QString & | port, | ||
| const QString & | username, | ||
| const QString & | password, | ||
| bool | savePassword, | ||
| const QString & | site = QString() ) |
| int ServersSettings::getAutoConnect | ( | ) | const |
| bool ServersSettings::getClearDebugLogStatus | ( | bool | abDefaultValue | ) | const |
| QString ServersSettings::getFPHostname | ( | QString | defaultHost = SERVERSETTINGS_DEFAULT_HOST | ) | const |
| QString ServersSettings::getFPPlayerName | ( | QString | defaultName = "" | ) | const |
| QString ServersSettings::getFPPort | ( | QString | defaultPort = SERVERSETTINGS_DEFAULT_PORT | ) | const |
| QString ServersSettings::getHostname | ( | QString | defaultHost = SERVERSETTINGS_DEFAULT_HOST | ) | const |
| QString ServersSettings::getPassword | ( | ) |
| QString ServersSettings::getPlayerName | ( | QString | defaultName = "" | ) | const |
| QString ServersSettings::getPort | ( | QString | defaultPort = SERVERSETTINGS_DEFAULT_PORT | ) | const |
| int ServersSettings::getPrevioushostindex | ( | const QString & | saveName | ) | const |
| QStringList ServersSettings::getPreviousHostList | ( | ) | const |
| int ServersSettings::getPreviousHostLogin | ( | ) | const |
| QString ServersSettings::getPrevioushostName | ( | ) | const |
| QString ServersSettings::getSaveName | ( | QString | defaultname = "" | ) |
| bool ServersSettings::getSavePassword | ( | ) | const |
| QString ServersSettings::getSite | ( | QString | defaultName = "" | ) |
| void ServersSettings::removeServer | ( | QString | servAddr | ) |
| void ServersSettings::setAutoConnect | ( | int | autoconnect | ) |
| void ServersSettings::setClearDebugLogStatus | ( | bool | abIsChecked | ) |
| void ServersSettings::setFPHostName | ( | QString | hostname | ) |
| void ServersSettings::setFPPlayerName | ( | QString | playerName | ) |
| void ServersSettings::setFPPort | ( | QString | port | ) |
| void ServersSettings::setPreviousHostList | ( | QStringList | list | ) |
| void ServersSettings::setPreviousHostLogin | ( | int | previous | ) |
| void ServersSettings::setPrevioushostName | ( | const QString & | name | ) |
| void ServersSettings::setSite | ( | QString | site | ) |
| bool ServersSettings::updateExistingServer | ( | QString | saveName, |
| QString | serv, | ||
| QString | port, | ||
| QString | username, | ||
| QString | password, | ||
| bool | savePassword, | ||
| QString | site = QString() ) |
| bool ServersSettings::updateExistingServerWithoutLoss | ( | QString | saveName, |
| QString | serv = QString(), | ||
| QString | port = QString(), | ||
| QString | site = QString() ) |
Will only update fields with new values, ignores empty values
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friend |