7#ifndef DEBUG_SETTINGS_H
8#define DEBUG_SETTINGS_H
16 explicit DebugSettings(
const QString &settingPath, QObject *parent =
nullptr);
DebugSettings(const QString &settingPath, QObject *parent=nullptr)
Definition debug_settings.cpp:5
int getLocalGamePlayerCount()
Definition debug_settings.cpp:24
friend class SettingsCache
Definition debug_settings.h:14
DebugSettings(const DebugSettings &)
bool getShowCardId()
Definition debug_settings.cpp:14
bool getLocalGameOnStartup()
Definition debug_settings.cpp:19
QString getDeckPathForPlayer(const QString &playerName)
Definition debug_settings.cpp:29
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)
Definition settings_manager.cpp:3