7#ifndef DEBUG_SETTINGS_H
8#define DEBUG_SETTINGS_H
bool getShowCardId() const
Definition debug_settings.cpp:14
bool getLocalGameOnStartup() const
Definition debug_settings.cpp:19
DebugSettings(const QString &settingPath, QObject *parent=nullptr)
Definition debug_settings.cpp:5
QString getDeckPathForPlayer(const QString &playerName) const
Definition debug_settings.cpp:29
friend class SettingsCache
Definition debug_settings.h:14
DebugSettings(const DebugSettings &)
int getLocalGamePlayerCount() const
Definition debug_settings.cpp:24
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)
Definition settings_manager.cpp:3
QString settingPath
Definition settings_manager.h:27