Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
Loading...
Searching...
No Matches
DebugSettings Class Reference

#include <debug_settings.h>

Inheritance diagram for DebugSettings:
[legend]
Collaboration diagram for DebugSettings:
[legend]

Public Member Functions

bool getShowCardId ()
bool getLocalGameOnStartup ()
int getLocalGamePlayerCount ()
QString getDeckPathForPlayer (const QString &playerName)
Public Member Functions inherited from SettingsManager
 SettingsManager (const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)
QVariant getValue (const QString &name)
QVariant getValue (const QString &name, const QString &group, const QString &subGroup=QString())
void sync ()

Private Member Functions

 DebugSettings (const QString &settingPath, QObject *parent=nullptr)
 DebugSettings (const DebugSettings &)

Friends

class SettingsCache

Additional Inherited Members

Protected Member Functions inherited from SettingsManager
void setValue (const QVariant &value, const QString &name)
void setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())
void deleteValue (const QString &name)
void deleteValue (const QString &name, const QString &group, const QString &subGroup=QString())
Protected Attributes inherited from SettingsManager
QSettings settings
QString defaultGroup
QString defaultSubGroup

Constructor & Destructor Documentation

◆ DebugSettings() [1/2]

DebugSettings::DebugSettings ( const QString & settingPath,
QObject * parent = nullptr )
explicitprivate
Here is the call graph for this function:
Here is the caller graph for this function:

◆ DebugSettings() [2/2]

DebugSettings::DebugSettings ( const DebugSettings & )
private
Here is the call graph for this function:

Member Function Documentation

◆ getDeckPathForPlayer()

QString DebugSettings::getDeckPathForPlayer ( const QString & playerName)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getLocalGameOnStartup()

bool DebugSettings::getLocalGameOnStartup ( )
Here is the call graph for this function:

◆ getLocalGamePlayerCount()

int DebugSettings::getLocalGamePlayerCount ( )
Here is the call graph for this function:

◆ getShowCardId()

bool DebugSettings::getShowCardId ( )
Here is the call graph for this function:

◆ SettingsCache

friend class SettingsCache
friend

The documentation for this class was generated from the following files: