#include <debug_settings.h>
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| void | setValue (const QVariant &value, const QString &name) |
| void | setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString()) |
| void | deleteValue (const QString &name) |
| void | deleteValue (const QString &name, const QString &group, const QString &subGroup=QString()) |
| QSettings | settings |
| QString | defaultGroup |
| QString | defaultSubGroup |
◆ DebugSettings() [1/2]
| DebugSettings::DebugSettings |
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const QString & | settingPath, |
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QObject * | parent = nullptr ) |
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explicitprivate |
◆ DebugSettings() [2/2]
◆ getDeckPathForPlayer()
| QString DebugSettings::getDeckPathForPlayer |
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const QString & | playerName | ) |
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◆ getLocalGameOnStartup()
| bool DebugSettings::getLocalGameOnStartup |
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◆ getLocalGamePlayerCount()
| int DebugSettings::getLocalGamePlayerCount |
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◆ getShowCardId()
| bool DebugSettings::getShowCardId |
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◆ SettingsCache
The documentation for this class was generated from the following files: