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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <arrow_target.h>
Signals | |
| void | scenePositionChanged () |
Public Member Functions | |
| ArrowTarget (PlayerLogic *_owner, QGraphicsItem *parent=nullptr) | |
| ~ArrowTarget () override=default | |
| PlayerLogic * | getOwner () const |
| void | setBeingPointedAt (bool _beingPointedAt) |
| bool | getBeingPointedAt () const |
| Public Member Functions inherited from AbstractGraphicsItem | |
| AbstractGraphicsItem (QGraphicsItem *parent=nullptr) | |
Protected Member Functions | |
| QVariant | itemChange (GraphicsItemChange change, const QVariant &value) override |
| Protected Member Functions inherited from AbstractGraphicsItem | |
| void | paintNumberEllipse (int number, int radius, const QColor &color, int position, int count, QPainter *painter) |
Protected Attributes | |
| PlayerLogic * | owner |
Private Attributes | |
| bool | beingPointedAt = false |
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explicit |
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overridedefault |
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inlinenodiscard |
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inlinenodiscard |
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overrideprotected |
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signal |
| void ArrowTarget::setBeingPointedAt | ( | bool | _beingPointedAt | ) |
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private |
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protected |