#include <utility_menu.h>
◆ UtilityMenu()
| UtilityMenu::UtilityMenu |
( |
Player * | player, |
|
|
QMenu * | playerMenu ) |
|
explicit |
◆ createAnotherTokenActionExists()
| bool UtilityMenu::createAnotherTokenActionExists |
( |
| ) |
const |
|
inlinenodiscard |
◆ getPredefinedTokens()
| QStringList UtilityMenu::getPredefinedTokens |
( |
| ) |
const |
|
inline |
◆ populatePredefinedTokensMenu
| void UtilityMenu::populatePredefinedTokensMenu |
( |
| ) |
|
|
slot |
◆ retranslateUi
| void UtilityMenu::retranslateUi |
( |
| ) |
|
|
slot |
◆ setAndEnableCreateAnotherTokenAction()
| void UtilityMenu::setAndEnableCreateAnotherTokenAction |
( |
QString | text | ) |
|
|
inline |
◆ setShortcutsActive
| void UtilityMenu::setShortcutsActive |
( |
| ) |
|
|
slot |
◆ setShortcutsInactive
| void UtilityMenu::setShortcutsInactive |
( |
| ) |
|
|
slot |
◆ aCreateAnotherToken
| QAction * UtilityMenu::aCreateAnotherToken |
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private |
◆ aCreateToken
| QAction* UtilityMenu::aCreateToken |
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private |
◆ aIncrementAllCardCounters
| QAction* UtilityMenu::aIncrementAllCardCounters |
|
private |
◆ aRollDie
| QAction * UtilityMenu::aRollDie |
|
private |
◆ aUntapAll
| QAction* UtilityMenu::aUntapAll |
|
private |
◆ createPredefinedTokenMenu
| QMenu* UtilityMenu::createPredefinedTokenMenu |
|
private |
◆ player
◆ predefinedTokens
| QStringList UtilityMenu::predefinedTokens |
|
private |
The documentation for this class was generated from the following files: