Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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LayoutsSettings Member List

This is the complete list of members for LayoutsSettings, including all inherited members.

defaultGroupSettingsManagerprotected
defaultSubGroupSettingsManagerprotected
deleteValue(const QString &name)SettingsManagerprotected
deleteValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
getDeckEditorCardSize()LayoutsSettings
getDeckEditorDbHeaderState()LayoutsSettings
getDeckEditorDeckSize()LayoutsSettings
getDeckEditorFilterSize()LayoutsSettings
getDeckEditorGeometry()LayoutsSettings
getDeckEditorLayoutState()LayoutsSettings
getDeckEditorPrintingSelectorSize()LayoutsSettings
getGameCardInfoSize()LayoutsSettings
getGameMessageLayoutSize()LayoutsSettings
getGamePlayAreaGeometry()LayoutsSettings
getGamePlayAreaLayoutState()LayoutsSettings
getGamePlayerListSize()LayoutsSettings
getReplayCardInfoSize()LayoutsSettings
getReplayMessageLayoutSize()LayoutsSettings
getReplayPlayAreaGeometry()LayoutsSettings
getReplayPlayAreaLayoutState()LayoutsSettings
getReplayPlayerListSize()LayoutsSettings
getReplayReplaySize()LayoutsSettings
getSetsDialogHeaderState()LayoutsSettings
getValue(const QString &name)SettingsManager
getValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManager
LayoutsSettings(const QString &settingPath, QObject *parent=nullptr)LayoutsSettingsexplicitprivate
LayoutsSettings(const LayoutsSettings &)LayoutsSettingsprivate
setDeckEditorCardSize(const QSize &value)LayoutsSettings
setDeckEditorDbHeaderState(const QByteArray &value)LayoutsSettings
setDeckEditorDeckSize(const QSize &value)LayoutsSettings
setDeckEditorFilterSize(const QSize &value)LayoutsSettings
setDeckEditorGeometry(const QByteArray &value)LayoutsSettings
setDeckEditorLayoutState(const QByteArray &value)LayoutsSettings
setDeckEditorPrintingSelectorSize(const QSize &value)LayoutsSettings
setGameCardInfoSize(const QSize &value)LayoutsSettings
setGameMessageLayoutSize(const QSize &value)LayoutsSettings
setGamePlayAreaGeometry(const QByteArray &value)LayoutsSettings
setGamePlayAreaState(const QByteArray &value)LayoutsSettings
setGamePlayerListSize(const QSize &value)LayoutsSettings
setReplayCardInfoSize(const QSize &value)LayoutsSettings
setReplayMessageLayoutSize(const QSize &value)LayoutsSettings
setReplayPlayAreaGeometry(const QByteArray &value)LayoutsSettings
setReplayPlayAreaState(const QByteArray &value)LayoutsSettings
setReplayPlayerListSize(const QSize &value)LayoutsSettings
setReplayReplaySize(const QSize &value)LayoutsSettings
setSetsDialogHeaderState(const QByteArray &value)LayoutsSettings
settingsSettingsManagerprotected
SettingsCache classLayoutsSettingsfriend
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)SettingsManagerexplicit
setValue(const QVariant &value, const QString &name)SettingsManagerprotected
setValue(const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
sync()SettingsManager